Recent posts
New GM Team Member: [jGM] Joey
We are excited to announce that our Game Master team is growing with a new face. Joining our ranks is Joey, who will be taking charge of a very important area of our world. Joey’s Main Focus: We believe you will warmly welcome Joey and that his work will bring the right spark and a […]
23/9/2026,
Author: dedorudo
Continue reading »
New client UI Followers and Party
We are releasing a new client 1.46.0.0 that will bring new UI that displays followers and party members! We are looking forward for players feedback on this great quality of life improvement. Together with the client update, we are also moving our POL server to a newer version. Please look closely if you find any […]
1/9/2026,
Author: dedorudo
Continue reading »
📚 Special “Back to School” EXP Event!
Get ready to level up! We are excited to announce an extended Back to School EXP Event to help you gear up for the new season. Jump in, invite your friends, and make the most of the bonus EXP while it lasts. Good luck, and have fun! 🚀
26/8/2026,
Author: dedorudo
Continue reading »
Balancing PvP: Iterative Approach
We are listening to your feedback, and we are excited to announce a new initiative to bring better balance to PvP. We want to shape the future of our PvP environment hand-in-hand with our community through direct cooperation and continuous feedback. A Slow, Deliberate Process Because we want to ensure every adjustment has the desired […]
26/8/2026,
Author: dedorudo
Continue reading »
Update 6/8/2026
Changes: Changes in dungeon speedrun season rewards chances: City Wars changes: Soul bind mechanic + new tinkering item Lantern of Death https://wiki.endor-revived.com/view/Soulbound/en Diminishing returns for vitals, special stats and resists Diminishing returns soft-cap how much certain bonuses still help once they get high. Up to a comfortable range you get full value; past that, further stacking […]
6/8/2026,
Author: dedorudo
Continue reading »
⚔️ NEKROSCALE AWAKENS
⏱️ THE BATTLE WINDOW Make no mistake, adventurers-timing is just as critical as your blade work. The rift will open precisely at: Date Time (CET) Duration Sunday 21:00– 22:00 Exactly 1 Hour 📜 THE RECREATION AND COMBAT LAWS The High Council has enacted strict decrees for this encounter to ensure the realm’s best chance at […]
23/7/2026,
Author: dedorudo
Continue reading »
Changes in the Alliance system
Over the past few years, Endor has reached a stage where a single dominant force has emerged on the server. While we understand that joining forces is convenient and natural for many, in the long run it significantly harms the overall game dynamics. Endor is gradually losing what matters most: unpredictability, healthy rivalry, tension in […]
23/7/2026,
Author: dedorudo
Continue reading »
⚔️ WANDRAGOR AWAKENS
The ground trembles. The ancient seals are fracturing. Scholars at the high citadel have confirmed our worst fears: Wandragor, the monolithic terror of the deep, is tearing through the fabric of our realm once more. For weeks, the wildlife has been fleeing the blasted plains, and the ley lines have hummed with an unstable, violent […]
23/6/2026,
Author: dedorudo
Continue reading »
City Wars
What It Is Live from: 22/06/2026 City War is the updated Town War system. Guilds fight over control of a town in a dedicated capture-the-point arena. Attackers try to take the city, defenders try to hold it. Declaring War (Attackers) An attacker commander declares war at the Town War NPC (same flow as before). Requirements: […]
22/6/2026,
Author: dedorudo
Continue reading »
Guild Wars
Guild Wars System OverviewGuild Wars is a seasonal, server-wide competitive leaderboard system where guilds accumulate Guild Points (GP) across a variety of structured PvE and PvP activities. The system utilizes a mix of flat-rate rewards and strict activity caps to ensure balanced competition. It allows highly coordinated, smaller guilds focused on high-stakes PvP to compete […]
15/6/2026,
Author: dedorudo
Continue reading »