- basic sero mount variants can be saddled with pack saddle and their color retains
- new items crafted from red and blue hides should not increase required level anymore (unfortunately we can’t apply this to existing items due to technical reasons)
- added new resource shelves. Ammo and Iridium.

- when crafting requires additional materials, the sysmessage now displays required amount
- added a possibility to mark quests as canceled

- all elemental shards from quests are now possible to stack
- after bulk order is finished, the book changes color to green
- bulk orders can be now taken and returned finished even with craft skill 100
- grandmaster crafting skill 100/100 now allows to take 10 bulk orders during weekend and 6 bulk orders during work days
- it’s now possible to equip jewelery with double click (except necromancer) and bell bandolier
- the message “I am paralyzed and cannot move” will no longer spam the journal, instead an effect will be displayed for player

- a new setting added for Enhanced chat “Show other damage”. NO will filter out damage on others from System tab.
- command
.aurafor Paladins now displays a list of auras

- renamed all enchants “Stats” to “Vitals”. (only for newly dropped scrolls)
- automatic PK spot now works even in fight PK vs PK
- changed clock icon in guild window for guildstone graphic (the graphic changes based on guild level)
- Bounty Hunting rewards now scale dynamically based on recent completions. Repeating these quests quickly gives reduced EXP, while taking a break gradually restores the reward back to full value.
- Changed how Void Press works. Players now get a chance only for one level above of supplied RWs. For example: if you provide only 3x RW1, you can get only RW2.
- Void Press change after feedback. Players can’t get lower RW than what’s in input.
- Void Press: increased chances for Forgotten Realm scrolls
Bugfixes
- fixed issue with gold distribution chest where gold was lost if player had full backpack. Gold now remains inside the chest.
- potenionally fixed duplicate uniques issue
- fixed one of the long standing tech-dept problems. Bulk service is now part of the POL and doesn’t run as self service. This will allow us to make bulk order generation more stable and faster (instant).
- bulk order book now properly excludes expired bulk orders and doesn’t display finished product lines
- fixed client bug which is causing unexpected crashes in Hoggard
- fixed maximum item power for recycling magic items
- fixed issue with Void Press. It now works the same as before the new UI. If maximum average power is too high, the magic item won’t be recycled.
- Fixed: Stamina regen value in new “Charac” window
- Fixed: Running speed of unmounted sero mounts (after server restart and respawn)
- fixed issue which allowed to select wrong ammo for bows when in quiver
- fixed issue in magic power for generated items for level 46 NPCs
- fixed issue where players could detect if treasure is trapped from distance with detecthidden skill
- potentionally fixed issue with damned sword
- fixed issue with high EXP for bulk orders when craft is at high level 35+
Arena changes
- following abilities aren’t possible to use anymore: divine shield, hand of god, repetance aura
- dispel blessings can’t be casted in arenas
- morph insect have -10 veterinary in arenas
- arena tier rewards are now based on number of games played for that character (multiplies of 20). Player can receive only one elixir of ancient knowledge.
Heretic changes
- all summon menus now display required level and required magery
- added 2 new daemons
- new level 20 ability .sacrifice <name>
- all daemons can be sacrificed (except Balor) and each sacrifice effect is applied only to NPCs (no PvP changes)
- adjusted names, level, stats and graphic of daemons
- added new mount summons: ostard, scarab and polar bear

Dungeon changes:
double EXP reward for final EXP stones in dungeons: Level 20+
- Ice Valley
- Oasis
- The Goliath Ruins
- Vikings Camp
- Vikings Camp Outpost/Hideout
- Vikings Tower
- Viking Temple
- Ice Garden
- Lycan Depths
- City of Lost Angels
- The Damned Mine: Upper
- Forgotten Catacombs
- Vampire Mansion
- Cursed Island
- Praetorian Cave
- Praetorian Village
- Preatorian Island Big
- Cathedral (Diablo 1)
- Ophidian Cave
Dark Orc Deep
- added speedrun
- closed water entrance
- the final EXP stone now grants double EXP reward
Daugas Catacombs
- added speedrun
- the final EXP stone now grants double EXP reward
Daugas Sewers
- entrance level cap 12 -> 14
- added speedrun for 2nd level
- the final EXP stone now grants double EXP reward
Gremlins Cave
- added speedrun and adjusted levers
Harbour Catacombs
- added speedrun
- the final EXP stone now grants double EXP reward
Mystical Garden
- added speedrun
- the final EXP stone now grants double EXP reward
- added new doors and levers
Sindhar Prisons
- added speedrun
- added new doors
- the final EXP stone now grants double EXP reward
Snow Orc Mine
- added speedrun
- added new doors
The Medea Sewers
- added speedrun
- the final EXP stone now grants double EXP reward
- improved: Fall of the High council final room
- shortened time between waves for ritual in Temple
Quest changes
Daugas Low-Level Quest Adjustments:
- XP rewards for initial quests in the city increased by approx. 20–30%. (The power of the magic item from the quest “Astral Beings” has been buffed, and the random item reward was changed to boots, ensuring all classes can utilize the early-game quest reward).
- Minimum level requirement raised for quests: “Forgotten Realms” and “Horses of Endor” (preventative measure against abuse/exploits).
- Minimum level requirement raised for quests leading into the Daugas Sewers. (Intent: to have players complete surface quests first before heading into the dungeon. XP rewards for these quests have also been increased, so players won’t lose out on experience despite the higher level requirement).
- Maximum level limit increased for accepting/turning in tutorial quests (for those who want to completely clear out their quest log)
Quest Adjustments and Fixes in Endor:
- The Medean Lighthouse (min. lvl 7): Fixed a long-standing bug with this older quest + added XP and GP rewards.
- Eriel, the Lighthouse Keeper: Fixed a bug that caused the game to crash upon quest turn-in (this change will likely take effect after the game update).
- Added the quest “Thanquol” to the quest log (Daugas Sewers) and adjusted its reward along with the concurrent quest: “Chaotite, the Path of Good”.
- Arthur’s Friends: Increased XP rewards for these quests by approx. 30–40% + expanded the storyline by adding 4 more quests (for lvl 20+) across various dungeons (including corresponding rewards).
- Arthur Doren’s Antidote: Increased the spawn rate of the bats required to complete the quest.
- Centaur Hides: Added an NPC to the spawn location so the quest can be completed all at once.
- Itssssthil: Increased the spawn rate of the snakes required for meat in this quest + increased the reward.
- Manfred – Snakes in the Gorge: Increased the snake spawn rate for this quest + increased the reward.
- Arthur Band of Rogues: Added NPCs to the quest
New patreon requested items in patreon shop:
- Eternal Fancy Shirt
- Eternal Tunic
- Eternal Short Pants
- Eternal Long Pants
- Mounted Pixie
- Table with green cloth
- Christmas tree
- Color: phantom black
- Color: sunlight
- Color: breeze
- Color: metallic pink
- Color: bloody moon
- Color: fire

Guild Wars
Guild Wars season starting after dungeon speedrun season concludes. The first Guild Wars season starts synchronized with speedruns as season 3.
