Class & Combat balances
- Priest:
- Gained spell: Revitalization.
- Gained ability “Divine Shield”: Decreased duration by 25%, costs 25 mana, increased CD by 11%.
- Gained ability “Greater Healer” (replaces “Healer”): Grants 1.5s bandages.
- Gained ability “Pain Share”.
- Renamed Mind Blast (Por Corp Wis) to Divine Blast (Sanct Corp Wis).
- Greater Reflective Aura and Greater Protective Aura: Max duration increased by 66%.
- Hierophant:
- Lost ability “Divine Shield” and “Pain Share”.
- Lost spell: Revitalization.
- Renamed Mind Blast (Por Corp Wis) to Divine Blast (Sanct Corp Wis).
- Gained ability “Hand of God”: Instantly heals you and party members around you to full health. Cost 25 mana.
- Ability “Healer” now grants 2s bandages.
- Spell Sanctify: Moved from circle 6 to 4, reagents changed (gl gs mr -> gs mr), mana cost -50%, heal +20%, max heal +16%.
- Lesser Protective Aura and Lesser Reflective Aura: Max duration decreased by 28%.
- Druid & Ranger:
- The druid ability “Nature’s Ally” now also applies to all of the druid’s pets (fairy and staff snake).
- Both Vermin and Scarabeus can now be tamed by both Druid and Ranger.
- Opened druid’s charm bag has a new graphics.
Mechanics & Systems
- Infusion System Adjustments:
- Max combined crystal that can be crafted: +8.
- Max applied infusion on an item: +8.
- Max effective bonus from an existing item is capped at +8.
- Note: This cap ensures future high-challenge content and prevents wasting resources on infusions beyond current monster requirements.
- General fixes:
- Fixed bug where prefix/postfix magic effects (e.g., Swift boots of dexterity) were not stacking for Stats and Vitals Modifiers (maxhp, regenhp, maxmana). Fix affects only new items.
- Fixed breaking of stacked tools (e.g., frying pans); they now split and only one item is damaged by wear.
- Fixed issue with displaying runes in sockets (SHAEL, CHAM, THUL).
- Fixed parry gaining at skill 0.0%.
- Defender can no longer parry when paralyzed.
Boats & Sailing
- !!! Enabled item decay on boats.
- Increased boat hold weight capacity.
- If the ship owner is not on board or is dead, another player can use the plank and stop the ship using the stop or drop anchor command.
- Tiller man should no longer accept commands to sail with extended plank.
World & Events
- Improved Meteor event: Meteors should not fall into a blocked tiles.
- Resolved an issue with incorrect color display on the Shadowrealm world map.
UI & General
- Character Details: New skill view implementation. Clicking the Skills button now displays a full detailed view instead of the small one. Quick skills functionality is preserved, and skill tab speed is greatly improved.
- Bad name check will now run after a player enters the world of Endor from the star room.
- Once after each server restart, all characters will be automatically hidden when logging back to the game.