{"id":1743,"date":"2026-06-15T09:30:30","date_gmt":"2026-06-15T07:30:30","guid":{"rendered":"https:\/\/www.endor-revived.com\/en\/?p=1743"},"modified":"2026-06-15T09:30:30","modified_gmt":"2026-06-15T07:30:30","slug":"","status":"publish","type":"post","link":"https:\/\/www.endor-revived.com\/zh\/1743\/guild-wars\/","title":{"rendered":"","raw":""},"content":{"rendered":"","protected":false,"raw":""},"excerpt":{"rendered":"","protected":false,"raw":""},"author":1391,"featured_media":1745,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_cs_post_content":"<!-- wp:paragraph -->\n<p><strong>Preh\u013ead syst\u00e9mu Cechov\u00fdch vojen (Guild Wars)<\/strong> Cechov\u00e9 vojny s\u00fa sez\u00f3nny celoserverov\u00fd rebr\u00ed\u010dkov\u00fd syst\u00e9m, v ktorom cechy (guildy) zbieraj\u00fa cechov\u00e9 body (GP) v r\u00f4znych \u0161trukt\u00farovan\u00fdch PvE a PvP aktivit\u00e1ch. Syst\u00e9m vyu\u017e\u00edva kombin\u00e1ciu fixn\u00fdch odmien a pr\u00edsnych limitov na aktivitu, \u010do zais\u0165uje vyv\u00e1\u017een\u00fa s\u00fa\u0165a\u017e. Umo\u017e\u0148uje tak vysoko koordinovan\u00fdm, men\u0161\u00edm guild\u00e1m zameran\u00fdm na PvP f\u00e9rovo konkurova\u0165 v\u00e4\u010d\u0161\u00edm guild\u00e1m orientovan\u00fdm na komunitu.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><strong>Hlavn\u00e1 hrate\u013enos\u0165 a architekt\u00fara bodovania<\/strong><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Guildy zbieraj\u00fa body prostredn\u00edctvom piatich hlavn\u00fdch aktiv\u00edt:<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><em>Dungeon Speedruns (skupina 10 hr\u00e1\u010dov)<\/em> Tieto prechody s\u00fa ur\u010den\u00e9 pre skupiny 10 hr\u00e1\u010dov a ich dokon\u010denie zvy\u010dajne trv\u00e1 4 a\u017e 15 min\u00fat. \u00daspe\u0161n\u00e9 vy\u010distenie dungeonu prin\u00e1\u0161a do celkov\u00e9ho hodnotenia cechu fixn\u00fa odmenu 70 GP.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><em>Zabitia v PvP lige<\/em> T\u00e1to aktivita sleduje individu\u00e1lny v\u00fdkon v r\u00e1mci \u0161trukt\u00farovanej PvP ligy, kde s\u00fa s\u00faperi vysoko konkurencieschopn\u00ed a \u0165a\u017eko sa h\u013eadaj\u00fa. Ka\u017ed\u00e9 jednotliv\u00e9 zabitie dosiahnut\u00e9 v r\u00e1mci ligy prin\u00e1\u0161a fixn\u00fa odmenu 20 GP.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><em>Arena Tiers (t\u00edmy s 2 alebo 3 hr\u00e1\u010dmi)<\/em> Toto sl\u00fa\u017ei ako t\u00fd\u017edenn\u00fd cie\u013e aktivity pre s\u00fa\u0165a\u017en\u00fa s\u00fapisku t\u00edmov guildy. Aby sa ar\u00e9nov\u00fd t\u00edm kvalifikoval na body, mus\u00ed v priebehu jedn\u00e9ho tieru odohra\u0165 minim\u00e1lnu hranicu 20 z\u00e1pasov. Splnenie tejto po\u017eiadavky prin\u00e1\u0161a fixn\u00fdch 500 GP. Na zachovanie f\u00e9rov\u00e9ho bodovania a zabr\u00e1nenie tomu, aby v\u00e4\u010d\u0161ie cechy umelo navy\u0161ovali svoje sk\u00f3re \u010dist\u00fdm po\u010dtom hr\u00e1\u010dov, m\u00f4\u017eu tento m\u00ed\u013enik v r\u00e1mci jednej \u00farovne dosiahnu\u0165 maxim\u00e1lne 3 t\u00edmy za cech. To vytv\u00e1ra pevn\u00fd tier limit 1 500 GP z hrania ar\u00e9n.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><em>Ukon\u010denie eventov (neobmedzen\u00e1 kapacita)<\/em> Napl\u00e1novan\u00e9 serverov\u00e9 eventy (udalosti) sa konaj\u00fa 8-kr\u00e1t t\u00fd\u017edenne, v\u010faka \u010domu sa ich m\u00f4\u017ee spolo\u010dne z\u00fa\u010dastni\u0165 \u013eubovo\u013en\u00fd po\u010det \u010dlenov guildy. Ka\u017ed\u00fd jednotliv\u00fd \u010dlen guildy, ktor\u00fd \u00faspe\u0161ne dokon\u010d\u00ed event, prispeje fixn\u00fdmi 20 GP do sez\u00f3nneho sk\u00f3re guildy, \u010do priamo odme\u0148uje vysok\u00fa \u00fa\u010das\u0165 a soci\u00e1lnu koordin\u00e1ciu guildy.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><em>Town Wars<\/em> nenasleduj\u00fa pevn\u00fd harmonogram a po\u010das sez\u00f3ny sa nemusia odohra\u0165 v\u00f4bec. Namiesto toho sa sp\u00fa\u0161\u0165aj\u00fa manu\u00e1lne, ke\u010f jedna guilda  vyhl\u00e1si vojnu a spust\u00ed \u00fatok na mesto inej guildy. \u00daspe\u0161n\u00e1 obrana alebo dobytie mesta odmen\u00ed v\u00ed\u0165azn\u00fa guildu mas\u00edvnou, fixnou odmenou 7 000 GP.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><strong>Sez\u00f3nne odmeny<\/strong><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Po skon\u010den\u00ed s\u00fa\u0165a\u017enej sez\u00f3ny sa rebr\u00ed\u010dek uzamkne a najlep\u0161ie umiestnen\u00e9 guildy na serveri z\u00edskaj\u00fa vz\u00e1cnu menu <em>Orb of Chaos<\/em> na z\u00e1klade ich kone\u010dn\u00e9ho umiestnenia:<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>1st Place: 10 Orb of Chaos<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>2nd Place: 7 Orb of Chaos<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>3rd Place: 5 Orb of Chaos<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>4th to 6th Place: 3 Orb of Chaos<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1744,\"sizeSlug\":\"large\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-large\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/06\/guild-wars-2-1024x628.png\" alt=\"\" class=\"wp-image-1744\"\/><\/figure>\n<!-- \/wp:image -->","_cs_post_name":"guild-wars","_cs_post_excerpt":"","_cs_post_title":"","_en_post_content":"<!-- wp:paragraph -->\n<p><strong>Guild Wars System Overview<\/strong><br>Guild Wars is a seasonal, server-wide competitive leaderboard system where guilds accumulate Guild Points (GP) across a variety of structured PvE and PvP activities. The system utilizes a mix of flat-rate rewards and strict activity caps to ensure balanced competition. It allows highly coordinated, smaller guilds focused on high-stakes PvP to compete fairly against larger community-focused guilds.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><strong>Core Gameplay and Scoring Architecture<\/strong><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Guilds accumulate points through five core activities:<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><em>Dungeon Speedruns (10-Player Group)<\/em><br>Designed for groups of 10 players, these runs typically take between 4 to 15 minutes to complete. Successfully clearing a dungeon grants a flat reward of 70 GP to the guild total.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><em>PvP League Kills<\/em><br>This activity tracks individual performance within the structured PvP League, where opponents are highly competitive and hard to find. Each individual kill secured within the league grants a flat reward of 20 GP.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><em>Arena Tiers (2 or 3-Player Teams)<\/em><br>This serves as a weekly activity goal for a guild's competitive team roster. To qualify for points, an arena team must complete a minimum threshold of 20 matches within a tier. Meeting this requirement awards a flat 500 GP. To maintain fair scoring and prevent larger guilds from inflating their score through sheer numbers, a maximum of 3 teams per guild can secure this milestone per tier, creating a hard tier cap of 1,500 GP from Arena play.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><em>Event Finishes (Unlimited Capacity)<\/em><br>Scheduled server events occur 8 times a week, allowing any number of guild members to join and participate together. Every individual guild member who successfully completes an event contributes a flat 20 GP to the guild's seasonal score, directly rewarding high guild attendance and social coordination.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><em>Town Wars<\/em><br>Town Wars do not follow a fixed schedule and may not happen at all during a season. Instead, they are manually initiated when one guild declares war and launches an attack against another guild's city. Successfully defending or capturing a city awards a massive, flat reward of 7,000 GP directly to the winning guild's pool.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><strong>Seasonal Rewards<\/strong><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>When the competitive season concludes, the leaderboard locks, and the top-ranking guilds on the server are awarded rare <em>Orb of Chaos<\/em> currency based on their final placement:<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>1st Place: 10 Orb of Chaos<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>2nd Place: 7 Orb of Chaos<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>3rd Place: 5 Orb of Chaos<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>4th to 6th Place: 3 Orb of Chaos<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1744,\"sizeSlug\":\"large\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-large\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/06\/guild-wars-2-1024x628.png\" alt=\"\" class=\"wp-image-1744\"\/><\/figure>\n<!-- \/wp:image -->","_en_post_name":"guild-wars","_en_post_excerpt":"","_en_post_title":"Guild Wars","_zh_post_content":"","_zh_post_name":"","_zh_post_excerpt":"","_zh_post_title":"","edit_language":"zh","footnotes":""},"categories":[14],"tags":[],"class_list":["post-1743","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-informations"],"_links":{"self":[{"href":"https:\/\/www.endor-revived.com\/zh\/wp-json\/wp\/v2\/posts\/1743","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.endor-revived.com\/zh\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.endor-revived.com\/zh\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/zh\/wp-json\/wp\/v2\/users\/1391"}],"replies":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/zh\/wp-json\/wp\/v2\/comments?post=1743"}],"version-history":[{"count":2,"href":"https:\/\/www.endor-revived.com\/zh\/wp-json\/wp\/v2\/posts\/1743\/revisions"}],"predecessor-version":[{"id":1748,"href":"https:\/\/www.endor-revived.com\/zh\/wp-json\/wp\/v2\/posts\/1743\/revisions\/1748"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/zh\/wp-json\/wp\/v2\/media\/1745"}],"wp:attachment":[{"href":"https:\/\/www.endor-revived.com\/zh\/wp-json\/wp\/v2\/media?parent=1743"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.endor-revived.com\/zh\/wp-json\/wp\/v2\/categories?post=1743"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.endor-revived.com\/zh\/wp-json\/wp\/v2\/tags?post=1743"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}