{"id":1700,"date":"2026-04-10T09:00:00","date_gmt":"2026-04-10T07:00:00","guid":{"rendered":"https:\/\/www.endor-revived.com\/en\/?p=1700"},"modified":"2026-04-10T21:26:23","modified_gmt":"2026-04-10T19:26:23","slug":"update-10-4-2026","status":"publish","type":"post","link":"https:\/\/www.endor-revived.com\/en\/1700\/update-10-4-2026\/","title":{"rendered":"Update 10\/4\/2026"},"content":{"rendered":"\n<h3 class=\"wp-block-heading\">Class &amp; Combat balances<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Priest:<\/strong>\n<ul class=\"wp-block-list\">\n<li>Gained spell: Revitalization.<\/li>\n\n\n\n<li>Gained ability &#8220;Divine Shield&#8221;: Decreased duration by 25%, costs 25 mana, increased CD by 11%.<\/li>\n\n\n\n<li>Gained ability &#8220;Greater Healer&#8221; (replaces &#8220;Healer&#8221;): Grants 1.5s bandages.<\/li>\n\n\n\n<li>Gained ability &#8220;Pain Share&#8221;.<\/li>\n\n\n\n<li>Renamed Mind Blast (Por Corp Wis) to Divine Blast (Sanct Corp Wis).<\/li>\n\n\n\n<li>Greater Reflective Aura and Greater Protective Aura: Max duration increased by 66%.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Hierophant:<\/strong>\n<ul class=\"wp-block-list\">\n<li>Lost ability &#8220;Divine Shield&#8221; and &#8220;Pain Share&#8221;.<\/li>\n\n\n\n<li>Lost spell: Revitalization.<\/li>\n\n\n\n<li>Renamed Mind Blast (Por Corp Wis) to Divine Blast (Sanct Corp Wis).<\/li>\n\n\n\n<li>Gained ability &#8220;Hand of God&#8221;: Instantly heals you and party members around you to full health. Cost 25 mana.<\/li>\n\n\n\n<li>Ability &#8220;Healer&#8221; now grants 2s bandages.<\/li>\n\n\n\n<li>Spell Sanctify: Moved from circle 6 to 4, reagents changed (gl gs mr -&gt; gs mr), mana cost -50%, heal +20%, max heal +16%.<\/li>\n\n\n\n<li>Lesser Protective Aura and Lesser Reflective Aura: Max duration decreased by 28%.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Druid &amp; Ranger:<\/strong>\n<ul class=\"wp-block-list\">\n<li>The druid ability \u201cNature\u2019s Ally\u201d now also applies to all of the druid\u2019s pets (fairy and staff snake).<\/li>\n\n\n\n<li>Both Vermin and Scarabeus can now be tamed by both Druid and Ranger.<\/li>\n\n\n\n<li>Opened druid&#8217;s charm bag has a new graphics.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Mechanics &amp; Systems<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Infusion System Adjustments:<\/strong>\n<ul class=\"wp-block-list\">\n<li>Max combined crystal that can be crafted: +8.<\/li>\n\n\n\n<li>Max applied infusion on an item: +8.<\/li>\n\n\n\n<li>Max effective bonus from an existing item is capped at +8.<\/li>\n\n\n\n<li><em>Note: This cap ensures future high-challenge content and prevents wasting resources on infusions beyond current monster requirements.<\/em><\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>General fixes:<\/strong>\n<ul class=\"wp-block-list\">\n<li>Fixed bug where prefix\/postfix magic effects (e.g., Swift boots of dexterity) were not stacking for Stats and Vitals Modifiers (maxhp, regenhp, maxmana). <em>Fix affects only new items.<\/em><\/li>\n\n\n\n<li>Fixed breaking of stacked tools (e.g., frying pans); they now split and only one item is damaged by wear.<\/li>\n\n\n\n<li>Fixed issue with displaying runes in sockets (SHAEL, CHAM, THUL).<\/li>\n\n\n\n<li>Fixed parry gaining at skill 0.0%.<\/li>\n\n\n\n<li>Defender can no longer parry when paralyzed.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Boats &amp; Sailing<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-luminous-vivid-orange-color\">!!! Enabled item decay on boats.<\/mark><\/li>\n\n\n\n<li>Increased boat hold weight capacity.<\/li>\n\n\n\n<li>If the ship owner is not on board or is dead, another player can use the plank and stop the ship using the stop or drop anchor command.<\/li>\n\n\n\n<li>Tiller man should no longer accept commands to sail with extended plank.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">World &amp; Events<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Improved Meteor event: Meteors should not fall into a blocked tiles.<\/li>\n\n\n\n<li>Resolved an issue with incorrect color display on the Shadowrealm world map.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">UI &amp; General<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Character Details:<\/strong> New skill view implementation. Clicking the Skills button now displays a full detailed view instead of the small one. Quick skills functionality is preserved, and skill tab speed is greatly improved.<\/li>\n\n\n\n<li>Bad name check will now run after a player enters the world of Endor from the star room.<\/li>\n\n\n\n<li>Once after each server restart, all characters will be automatically hidden when logging back to the game.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Class &amp; Combat balances Mechanics &amp; Systems Boats &amp; Sailing World &amp; Events UI &amp; General<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_cs_post_content":"<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Balanc povol\u00e1n\u00ed a souboj\u016f<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li><strong>Priest<\/strong><!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Z\u00edskal kouzlo: <strong>Revitalization<\/strong>.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Z\u00edskal schopnost <strong>Divine Shield<\/strong>: Trv\u00e1n\u00ed sn\u00ed\u017eeno o 25 %, cena 25 many, cooldown (CD) zv\u00fd\u0161en o 11 %.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Z\u00edskal schopnost <strong>Greater Healer<\/strong> (nahrazuje Healer): Poskytuje 1,5s band\u00e1\u017ee.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Z\u00edskal schopnost <strong>Pain Share<\/strong>.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Kouzlo Mind Blast (Por Corp Wis) p\u0159ejmenov\u00e1no na <strong>Divine Blast<\/strong> (Sanct Corp Wis).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Kouzla Greater Reflective Aura a Greater Protective Aura: Maxim\u00e1ln\u00ed trv\u00e1n\u00ed zv\u00fd\u0161eno o 66 %.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><strong>Hierophant<\/strong><!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Ztratil schopnosti Divine Shield a Pain Share.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Ztratil kouzlo: Revitalization.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Kouzlo Mind Blast (Por Corp Wis) p\u0159ejmenov\u00e1no na <strong>Divine Blast<\/strong> (Sanct Corp Wis).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Z\u00edskal schopnost <strong>Hand of God<\/strong>: Okam\u017eit\u011b vyl\u00e9\u010d\u00ed v\u00e1s i \u010dleny party v okol\u00ed na pln\u00e9 zdrav\u00ed. Cena 25 many.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Schopnost \"Healer\" nyn\u00ed poskytuje 2s band\u00e1\u017ee.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Kouzlo <strong>Sanctify<\/strong>: P\u0159esunuto z 6. do 4. kruhu, zm\u011bna reagent\u016f (gl gs mr -&gt; gs mr), cena many -50 %, l\u00e9\u010den\u00ed +20 %, maxim\u00e1ln\u00ed vyl\u00e9\u010den\u00ed +16 %.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Kouzla Lesser Protective Aura a Lesser Reflective Aura: Maxim\u00e1ln\u00ed trv\u00e1n\u00ed sn\u00ed\u017eeno o 28 %.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><strong>Druid &amp; Ranger<\/strong><!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Druidsk\u00e1 schopnost <strong>Nature\u2019s Ally<\/strong> (p\u0159\u00e1telstv\u00ed se zv\u00ed\u0159aty) se nyn\u00ed vztahuje i na v\u0161echny druidovy pety (pixie i staff of snake).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><strong>Vermin<\/strong> a <strong>Scarabeus<\/strong> mohou b\u00fdt nyn\u00ed ocho\u010deni jak druidem, tak rangerem.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Otev\u0159en\u00fd druidsk\u00fd charm bag m\u00e1 novou grafiku.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Mechaniky a syst\u00e9my<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li><strong>\u00dapravy Infusion syst\u00e9mu<\/strong><!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Maxim\u00e1ln\u00ed \u00farove\u0148 krystalu, kter\u00fd lze vyrobit: <strong>+8<\/strong>.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Maxim\u00e1ln\u00ed aplikovan\u00e1 infuze na p\u0159edm\u011btu: <strong>+8<\/strong>.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Maxim\u00e1ln\u00ed efektivn\u00ed bonus z existuj\u00edc\u00edho p\u0159edm\u011btu je zastropov\u00e1n na <strong>+8<\/strong>.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><em>Pozn\u00e1mka: Tento strop zaji\u0161\u0165uje hratelnost budouc\u00edho n\u00e1ro\u010dn\u00e9ho obsahu a br\u00e1n\u00ed pl\u00fdtv\u00e1n\u00ed zdroji na infuze nad r\u00e1mec aktu\u00e1ln\u00edch pot\u0159eb.<\/em><\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><strong>Obecn\u00e9 opravy<\/strong><!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Opravena chyba, kdy se prefixov\u00e9\/postfixov\u00e9 magick\u00e9 efekty (nap\u0159. Swift boots of dexterity) nes\u010d\u00edtaly u stat\u016f (dex, str atd.) a modifik\u00e1tor\u016f (maxhp, regenhp, maxmana). <em>Oprava se t\u00fdk\u00e1 pouze nov\u011b vygenerovan\u00fdch p\u0159edm\u011bt\u016f.<\/em><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveno rozb\u00edjen\u00ed stackovan\u00fdch n\u00e1stroj\u016f (nap\u0159. p\u00e1nve); nyn\u00ed se rozd\u011bl\u00ed a opot\u0159eben\u00edm se po\u0161kod\u00ed pouze jeden kus.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveno zobrazov\u00e1n\u00ed run v socketech (SHAEL, CHAM, THUL).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveno gainov\u00e1n\u00ed Parry p\u0159i skillu 0.0 %.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Obr\u00e1nce ji\u017e nem\u016f\u017ee parrovat, pokud je paralyzov\u00e1n.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Lod\u011b a mo\u0159eplavba<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li><strong><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-luminous-vivid-orange-color\">!!! Zapnut item decay (mizen\u00ed p\u0159edm\u011bt\u016f) na lod\u00edch.<\/mark><\/strong><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Zv\u00fd\u0161ena nosnost n\u00e1kladov\u00e9ho prostoru lod\u00ed.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Pokud majitel lodi nen\u00ed na palub\u011b nebo je mrtv\u00fd, m\u016f\u017ee jin\u00fd hr\u00e1\u010d pou\u017e\u00edt l\u00e1vku a zastavit lo\u010f p\u0159\u00edkazem \"stop\" nebo \"drop anchor\".<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Kormideln\u00edk (Tiller man) by ji\u017e nem\u011bl p\u0159ij\u00edmat p\u0159\u00edkazy k plavb\u011b, pokud je vysunut\u00e1 l\u00e1vka.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Sv\u011bt a eventy<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li><strong>Vylep\u0161en\u00fd Meteor event:<\/strong> Meteory by ji\u017e nem\u011bly dopadat na blokovan\u00e1 pol\u00ed\u010dka (stromy, sk\u00e1ly, \u00fatesy).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Vy\u0159e\u0161en probl\u00e9m s nespr\u00e1vn\u00fdm zobrazen\u00edm barev na map\u011b Shadowrealmu (client release).<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">UI a obecn\u00e9<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li><strong>Detaily postavy:<\/strong> Nov\u00e1 implementace zobrazen\u00ed skill\u016f. Po kliknut\u00ed na tla\u010d\u00edtko \"Skills\" se nyn\u00ed zobraz\u00ed pln\u00fd detailn\u00ed pohled nam\u00edsto mal\u00e9ho okna. Funk\u010dnost rychl\u00fdch skill\u016f z\u016fstala zachov\u00e1na. Rychlost z\u00e1lo\u017eky skill\u016f byla v\u00fdrazn\u011b vylep\u0161ena.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Kontrola nevhodn\u00fdch jmen (bad name check) se nyn\u00ed spust\u00ed ihned pot\u00e9, co hr\u00e1\u010d vstoup\u00ed do sv\u011bta Endoru ze startovac\u00ed m\u00edstnosti.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Po ka\u017ed\u00e9m restartu serveru budou v\u0161echny postavy p\u0159i prvn\u00edm p\u0159ihl\u00e1\u0161en\u00ed do hry automaticky schovan\u00e9 (hidden).<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->","_cs_post_name":"","_cs_post_excerpt":"","_cs_post_title":"Aktualizace 10. 4. 2026","_en_post_content":"<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Class &amp; Combat balances<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li><strong>Priest:<\/strong><!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Gained spell: Revitalization.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Gained ability \"Divine Shield\": Decreased duration by 25%, costs 25 mana, increased CD by 11%.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Gained ability \"Greater Healer\" (replaces \"Healer\"): Grants 1.5s bandages.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Gained ability \"Pain Share\".<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Renamed Mind Blast (Por Corp Wis) to Divine Blast (Sanct Corp Wis).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Greater Reflective Aura and Greater Protective Aura: Max duration increased by 66%.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><strong>Hierophant:<\/strong><!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Lost ability \"Divine Shield\" and \"Pain Share\".<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Lost spell: Revitalization.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Renamed Mind Blast (Por Corp Wis) to Divine Blast (Sanct Corp Wis).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Gained ability \"Hand of God\": Instantly heals you and party members around you to full health. Cost 25 mana.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Ability \"Healer\" now grants 2s bandages.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Spell Sanctify: Moved from circle 6 to 4, reagents changed (gl gs mr -&gt; gs mr), mana cost -50%, heal +20%, max heal +16%.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Lesser Protective Aura and Lesser Reflective Aura: Max duration decreased by 28%.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><strong>Druid &amp; Ranger:<\/strong><!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>The druid ability \u201cNature\u2019s Ally\u201d now also applies to all of the druid\u2019s pets (fairy and staff snake).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Both Vermin and Scarabeus can now be tamed by both Druid and Ranger.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opened druid's charm bag has a new graphics.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Mechanics &amp; Systems<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li><strong>Infusion System Adjustments:<\/strong><!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Max combined crystal that can be crafted: +8.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Max applied infusion on an item: +8.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Max effective bonus from an existing item is capped at +8.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><em>Note: This cap ensures future high-challenge content and prevents wasting resources on infusions beyond current monster requirements.<\/em><\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><strong>General fixes:<\/strong><!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Fixed bug where prefix\/postfix magic effects (e.g., Swift boots of dexterity) were not stacking for Stats and Vitals Modifiers (maxhp, regenhp, maxmana). <em>Fix affects only new items.<\/em><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed breaking of stacked tools (e.g., frying pans); they now split and only one item is damaged by wear.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed issue with displaying runes in sockets (SHAEL, CHAM, THUL).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed parry gaining at skill 0.0%.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Defender can no longer parry when paralyzed.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Boats &amp; Sailing<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-luminous-vivid-orange-color\">!!! Enabled item decay on boats.<\/mark><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Increased boat hold weight capacity.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>If the ship owner is not on board or is dead, another player can use the plank and stop the ship using the stop or drop anchor command.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Tiller man should no longer accept commands to sail with extended plank.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">World &amp; Events<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Improved Meteor event: Meteors should not fall into a blocked tiles.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Resolved an issue with incorrect color display on the Shadowrealm world map.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">UI &amp; General<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li><strong>Character Details:<\/strong> New skill view implementation. Clicking the Skills button now displays a full detailed view instead of the small one. Quick skills functionality is preserved, and skill tab speed is greatly improved.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Bad name check will now run after a player enters the world of Endor from the star room.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Once after each server restart, all characters will be automatically hidden when logging back to the game.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->","_en_post_name":"update-10-4-2026","_en_post_excerpt":"","_en_post_title":"Update 10\/4\/2026","_zh_post_content":"","_zh_post_name":"","_zh_post_excerpt":"","_zh_post_title":"","edit_language":"en","footnotes":""},"categories":[41],"tags":[],"class_list":["post-1700","post","type-post","status-publish","format-standard","hentry","category-patchnotes"],"_links":{"self":[{"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/posts\/1700","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/comments?post=1700"}],"version-history":[{"count":3,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/posts\/1700\/revisions"}],"predecessor-version":[{"id":1707,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/posts\/1700\/revisions\/1707"}],"wp:attachment":[{"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/media?parent=1700"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/categories?post=1700"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/tags?post=1700"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}