{"id":1156,"date":"2025-02-03T09:12:08","date_gmt":"2025-02-03T08:12:08","guid":{"rendered":"https:\/\/www.endor-revived.com\/en\/?p=1156"},"modified":"2025-02-13T13:34:49","modified_gmt":"2025-02-13T12:34:49","slug":"update-03-02-2025","status":"publish","type":"post","link":"https:\/\/www.endor-revived.com\/en\/1156\/update-03-02-2025\/","title":{"rendered":"Update 03\/02\/2025"},"content":{"rendered":"\n<ul class=\"wp-block-list\">\n<li>Crystalline passage (Assault 1), Throne of Destruction (Assault 2): Increased NPC level.<\/li>\n\n\n\n<li>Crystalline passage (Assault 1): The retaliate chance has been slightly reduced.<\/li>\n\n\n\n<li>Armslore: Fixed unique item check.<\/li>\n\n\n\n<li>Battle Royale: Performance issues have been fixed. BR is back.<\/li>\n\n\n\n<li>Rogue Belt: Functionality changed to work like a quiver.<\/li>\n\n\n\n<li>Two new shelves added for alchemy and cooking.<\/li>\n\n\n\n<li>RW (Runewords) have been reintroduced to fishing with anti-abuse restrictions.<\/li>\n\n\n\n<li>Automated Boat Race event added \u2013 .boatjoin command.<\/li>\n\n\n\n<li>Fixed level requirement calculation for enchanted non-magical weapons and enchanted set items.<\/li>\n\n\n\n<li>Level requirement is now calculated based on sockets (fewer sockets = lower required level).<\/li>\n\n\n\n<li>Level requirement display adjusted so that even crafters can see it (though it won\u2019t apply to them).<\/li>\n\n\n\n<li>Fixed horse behavior when fleeing \u2013 they now obey commands and can be mounted.<\/li>\n\n\n\n<li>Reduced dexterity of Black Scorpion.<\/li>\n\n\n\n<li>NPCs from quests given by Antonio (and similar) no longer loot corpses (to prevent loot disappearing with them).<\/li>\n\n\n\n<li>Major update to the interactive map: <a href=\"https:\/\/wiki.endor-revived.com\/view\/Mapa\">https:\/\/wiki.endor-revived.com\/view\/Mapa<\/a><\/li>\n\n\n\n<li>Fixed spontaneous disappearance of some quest items, especially from scavenging and the cemetery above Lios.<\/li>\n\n\n\n<li>Adjusted system message for venomous unique weapons.<\/li>\n\n\n\n<li>Fixed backpacks closing automatically during petrification effects.<\/li>\n\n\n\n<li>Enforced level requirements for items when equipping and logging in (for already equipped items).<\/li>\n\n\n\n<li>Carving tool is now allowed on metal chests with golden edges, which sometimes appear in the rare shop.<\/li>\n\n\n\n<li>Introduced an exception for crafters regarding level requirements when equipping items.<\/li>\n\n\n\n<li>During enchanting, the level requirement added by enchantment can now be viewed<br>(on formulas, scrolls, and the enchanting crafting window + confirmation upon application).<\/li>\n\n\n\n<li>Level requirement for RW scrolls is now visible before use.<\/li>\n\n\n\n<li>Prepared item interface for Purified Iridium.<\/li>\n\n\n\n<li>Added a warning when socketing an item.<\/li>\n\n\n\n<li>Fixed herding rule: &#8220;Players are entitled to one mount with a bridle even without herding&#8221; was adjusted to remove the &#8220;with a bridle&#8221; condition. In other words: it is now possible to tame horses even while having an active pet, as before.<\/li>\n\n\n\n<li>&#8220;Orb of Formulating&#8221; introduced:<\/li>\n\n\n\n<li>Allows the removal of level 3 and 4 enchantments from items and returns their scrolls for reuse.<br>Costs 5,000 gold and can only be used within 24 hours of purchase (\u00b110 minutes).<br>This item will be available only for a short time after implementation.<br>Cube buff is now active from level 24 (a preliminary change that was coming with the big update anyway).<\/li>\n\n\n\n<li>Other PvP-related items are also planned for level 24 for consistency.<br>Cube Power Crystal can also be clicked from level 24.<br>New cube buff icon in the paperdoll is now visible to everyone.<\/li>\n\n\n\n<li>Paladin auras can no longer be used when the Paladin&#8217;s actions are restricted (e.g., after death).<\/li>\n\n\n\n<li>Abhorsen&#8217;s Saraneth Bell now properly deals damage to all NPCs in the demon and undead categories.<\/li>\n\n\n\n<li>Goliath in T2A has had its category changed from &#8220;Dragon&#8221; to &#8220;Troll&#8221;.<\/li>\n\n\n\n<li>Hard cap on buffs (&#8220;Natural Aura&#8221; and &#8220;Holy Fur&#8221;) removed; noticeable only at max level or with high Wisdom. The previous cap was not intended after prior adjustments.<\/li>\n\n\n\n<li>Buffs on golems removed: &#8220;Ferocity,&#8221; &#8220;Stonefur,&#8221; &#8220;Holy Fur,&#8221; and &#8220;Natural Aura&#8221; can no longer be used on golems. Previously, their effects were weaker, but with new changes (level\/Wisdom scaling), golem buffs became unintended.<\/li>\n\n\n\n<li>Monster critical hits on pets and summons adjusted: Pets will now always have at least 25 HP remaining after a critical hit. Further balancing of defensive buffs and endgame tests led to adjustments in pet defensive stats:<\/li>\n\n\n\n<li>High-dexterity pets have had their dexterity lowered and another stat increased to balance dodge\/miss chances.<br>Leopards had their dexterity reduced more than other pets.<br>Specific pet adjustments:\n<ul class=\"wp-block-list\">\n<li>Panther: -DEX, +AS, <br>Snow Leopard: -DEX, +AS, <br>Black Scorpion: -DEX, +AR; adjusted damage spread to be more random, <br>Varan: -DEX, -APEN (slightly), <br>Spider Queen: -DEX, +AS, +STR(AS = Attack Speed, APEN = Armor Penetration)<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>These pets were adjusted to match the abilities of others with similar herding\/taming requirements.<\/li>\n\n\n\n<li>Other pet changes:\n<ul class=\"wp-block-list\">\n<li>Phase Widow: +STR, -AS, +APEN, +Light Resistance<br>Giant Serpent: +DMG<br>Sand Scorpion: Now has a slight chance to double hit (previously had none).<br>Direwolf: +DMG, +AR (slightly).<br>Two new endgame pets added with new graphics:<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Spider King &amp; Scorpion King<br>They have smoother animations and slightly higher stats than current top-tier pets.<br>Rare colored variants exist.<br>Herding required: 110%<br>Minimum taming: 95%<\/li>\n\n\n\n<li>Fixed the (in)ability to enchant Hatchets (Axes).<\/li>\n\n\n\n<li>Pets can no longer walk through certain dungeon passages on their own. This is not a global change; in many areas, they couldn&#8217;t walk before either. Summons also cannot pass through these passages.<br>Pets will teleport to their owner if the owner goes through.<\/li>\n\n\n\n<li>Varan pet necrosis is now unavailable in PvP (pet vs. player combat).<\/li>\n\n\n\n<li>Pets now track both the distance from their guarded target and their owner.<\/li>\n\n\n\n<li>If they stray too far, guarding will be canceled, and they will return to the owner.<\/li>\n\n\n\n<li>New visible effect + sound for all players when a character levels up.<\/li>\n\n\n\n<li>Disenchant effect color changed to match general enchant color (&#8220;pink&#8221;).<\/li>\n\n\n\n<li>All AoE effects and cleave attacks now ignore invulnerable-status creatures.<\/li>\n\n\n\n<li>Fixed the names of newly purchased rare tubes from the Patreon shop<\/li>\n\n\n\n<li>Now correctly display the (3) uses. Already purchased tubes remain unchanged, but rest assured, they still have 3 charges.<\/li>\n\n\n\n<li>Removed delete button from character selection screen<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Loot Changes:<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Necro reagents:<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Removed from dungeon chests (except lowest-tier chests for new players).<\/li>\n\n\n\n<li>Increased drops from treasure maps.<\/li>\n\n\n\n<li>Buffed drop rates from thematic NPCs (Necromancer, Cult, Death Mage, etc.).<\/li>\n\n\n\n<li>Added to Skeletons (low drop rate, small amounts).<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Chunky Diamonds\/Rubies\/Sapphires:<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Removed from:\n<ul class=\"wp-block-list\">\n<li>Dungeon chests<\/li>\n\n\n\n<li>Treasure maps<\/li>\n\n\n\n<li>Rewarders<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Buffed in mining.<\/li>\n\n\n\n<li>Buffed from thematic monsters (Diamond Giant, Sapphire Giant, etc.).<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Rare Ingots:<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Removed from dungeon chests (except in lowest-tier chests for beginners).<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Enchant materials:<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Dungeon chests now drop only the highest-tier material per level.\n<ul class=\"wp-block-list\">\n<li>Top chests drop Prismatic Shard.<\/li>\n\n\n\n<li>Lower chests drop Elemental Flux.<\/li>\n\n\n\n<li>Lowest chests drop Eternal Essence, etc.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Forgotten Scrolls:<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Dungeon chests now only drop the highest tier that previously dropped.<\/li>\n\n\n\n<li>Drop chances unchanged.<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Treasure Maps:<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Dungeon chests now only drop the highest tier available.<\/li>\n\n\n\n<li>Increased but restricted monster drop rates:\n<ul class=\"wp-block-list\">\n<li>Lv1 maps no longer drop from Lv35 monsters (instead, Lv4 maps drop from them).<\/li>\n\n\n\n<li>Lv1 maps now drop more from Lv4-10 monsters, etc.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Other map sources remain unchanged.<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Rare Tubes:<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Reduced drop rate from chests, rewarders, and arenas.<\/li>\n\n\n\n<li><strong>No changes for fishing or m<\/strong>o<strong>nster drops.<\/strong><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Loot Changes: Necro reagents: Chunky Diamonds\/Rubies\/Sapphires: Rare Ingots: Enchant materials: Forgotten Scrolls: Treasure Maps: Rare Tubes:<\/p>\n","protected":false},"author":1391,"featured_media":924,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_cs_post_content":"<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Crystalline passage (Assault 1), Throne of Destruction (Assault 2): zvyseny level npc<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Crystalline passage (Assault 1): retaliate sanca je teraz jemne znizena<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>armslore: opravena kontrola unikatov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>battle royale performance problemy opravene. BR je spat.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>rogue belt zmeneny funkcnostou ako quiver<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>dve nove police na alchemy a cooking<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>RW sa vratili do fishingu s obmedzeniami proti zneuzivaniu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>automatizovany Boat Race event <code>.boatjoin<\/code><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveno po\u010d\u00edt\u00e1n\u00ed req. level\u016f pro enchantnut\u00e9 nemagick\u00e9 zbran\u011b, enchantnut\u00e9 setovky<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pro req. level zavedeno po\u010d\u00edt\u00e1n\u00ed podle socket\u016f (ni\u017e\u0161\u00ed po\u010det socket\u016f = ni\u017e\u0161\u00ed req level)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>upraveno zobrazov\u00e1n\u00ed req. level tak, aby i crafti level vid\u011bli (i kdy\u017e pro n\u011b pak nebude platit)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveno chov\u00e1n\u00ed ko\u0148\u016f p\u0159i flee = poslouchaj\u00ed p\u0159\u00edkazy, lze na n\u011b nasednout<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>sn\u00ed\u017eena dexterita black scorpionovi<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>npc z questu od Antonio (apod.) nelootuj\u00ed (aby s lootem pak nemizeli)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Velky update interaktivnej mapy: <a href=\"https:\/\/wiki.endor-revived.com\/view\/Mapa\">https:\/\/wiki.endor-revived.com\/view\/Mapa<\/a><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveno samovolne mizeni nekterych quest itemu (predevsim ze skavenu a hrbitova nad Liosem)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>upravena systemova hlaska u venomous unikatnich zbrani<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveno samovolne zavirani backpacku behem efektu zkameneni<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zavedeno vynucov\u00e1n\u00ed item req level\u016f p\u0159i obl\u00edk\u00e1n\u00ed a p\u0159i loginu (ji\u017e oble\u010den\u00fdch v\u011bc\u00ed)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>carving tool byl povolen na metal truhly se zlat\u00fdmi okraji, kter\u00e9 se ob\u010das objevuj\u00ed v rare shopu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zavedena v\u00fdjimka level requirementu pro crafty p\u0159i obl\u00edk\u00e1n\u00ed v\u011bc\u00ed<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>p\u0159i enchantingu lze vy\u010d\u00edst level requirement, kter\u00fd enchant p\u0159id\u00e1 (na formul\u00edch, pergamenech a ench. crafting okn\u011b + confirm p\u0159i aplikov\u00e1n\u00ed)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>na svitc\u00edch pro rw lze vy\u010d\u00edst level requirement, kter\u00fd se na itemu nastav\u00ed po pou\u017eit\u00ed<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>p\u0159ipraven itemgump pro purified iridium<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>p\u0159ipraveno varov\u00e1n\u00ed p\u0159i socketov\u00e1n\u00ed itemu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveno pravidlo pro herding \"hr\u00e1\u010d m\u00e1 n\u00e1rok na jednoho mounta s ohl\u00e1vkou i kdy\u017e nem\u00e1 herding\" tak, aby po \u00faprav\u00e1ch herdingu v minul\u00e9m patchi, nezahrnovalo podm\u00ednku \"s ohl\u00e1vkou\". Jin\u00fdmi slovy: Je mo\u017en\u00e9 tamovat kon\u011b i s vyta\u017een\u00fdm petem, jako d\u0159\u00edve.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>\"Orb of Formulating\", kter\u00fd umo\u017en\u00ed z item\u016f sundat enchanty lvl3 a 4 a vr\u00e1t\u00ed jejich svitky ke znovupou\u017eit\u00ed. Stoj\u00ed 5 tis. gold\u016f a lze ho pou\u017e\u00edt jen 24 hodin po zakoupen\u00ed (plus m\u00ednus 10 minut). Za tuto cenu bude dostupn\u00fd jen na kr\u00e1tk\u00fd \u010das po zaveden\u00ed \u00faprav na live.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>cube buff je aktivni od lvl 24 (predbezna uprava ktera by stejne prisla spolu s velkym updatem, i dalsi itemy souvisejici s\/urcene pro pvp jsou planovane na lvl 24, kvuli konzistence), stejne tak na cube power krystal lze klikat od lvl 24<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>nova ikona cube buff v paperdolle viditelna pre vsetkych<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>paladin aury uz nelze pouzivat pokud ma paladin omezene akce (napriklad tim, ze je po smrti)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>abhorsen saraneth bell uz dava spravne damage do vsetkych NPC v kategorii demon a undead<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>goliath v T2A ma zmenenu kategoriu z dragon na troll<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zru\u0161en hard cap buff\u016f natural aura a holy fur; znateln\u00e9 a\u017e u max level \/ s vy\u0161\u0161\u00ed wisdom, tento cap nebyl po \u00faprav\u00e1ch z\u00e1m\u011brn\u00fd.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zru\u0161ena mo\u017enost buffovat golemy spelly ferocity, stonefur, holy fur, natural aura; toto bylo sice d\u0159\u00edve mo\u017en\u00e9, ale s\u00edly t\u011bchto buff\u016f byly v\u00fdznamn\u011b ni\u017e\u0161\u00ed.. v kombinaci s nov\u00fdmi efekty t\u011bchto buff\u016f (po\u010d\u00edt\u00e1n\u00ed z levelu a wisdom) je kombinace buffnut\u00fdch golem\u016f necht\u011bn\u00e1<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>upraven critical hit od monster do pet\u016f a summon\u016f tak, aby pet\u016fm zbylo minim\u00e1ln\u011b 25 hp po tomto \u00fatoku<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>ve spojen\u00ed se zm\u011bnou hard capu defenzivn\u00edch buff\u016f a po otestov\u00e1n\u00ed v endgame sc\u00e9n\u00e1\u0159\u00edch upravujeme defenzivn\u00ed schopnosti pet\u016f spojen\u00e9 s vysokou dexteritou; t\u011bmto pet\u016fm byla sn\u00ed\u017eena dexa zv\u00fd\u0161en jin\u00fd stat, kter\u00fd nenaru\u0161uje boj z pohledu dodge\/miss \u0161anc\u00ed (Leopard\u016fm byla sn\u00ed\u017eena dexa v\u00edce, ne\u017e ostatn\u00edm.)<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>- panther : -dex, +as - snow leopard : -dex, +as - black scorpion : -dex, +ar; upraven rozptyl dmg, aby byl v\u00edce random - varan : -dex, -apen (velmi m\u00edrn\u011b) - spider queen : -dex, +as, +str *as = attack speed *apen = armor penetrace<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Tito peti byli upraveni pro vyrovn\u00e1n\u00ed schopnost\u00ed ostatn\u00edch pet\u016f, kter\u00e9 lze naj\u00edt na podobn\u00e9m herdingu \/ tamingu<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>- phase widow : +str, -as, +apen, +light res - giant serpent : +dmg - sand scorpion : +men\u0161\u00ed \u0161ance na double hit (nem\u011bl \u017e\u00e1dnou) - direwolf : +dmg, +ar (velmi m\u00edrn\u011b)<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Do hry byli p\u0159ipraveni nov\u00ed dva endgame peti s novou grafikou; peti maj\u00ed plynulej\u0161\u00ed animace. Staty maj\u00ed m\u00edrn\u011b vy\u0161\u0161\u00ed ne\u017e sou\u010dasn\u00ed top peti. Jedn\u00e1 se o spider kinga a scorpion kinga. Tito maj\u00ed k dispozici velmi rare barevn\u00e9 varianty.  Pozor! Herding pot\u0159ebn\u00fd pro udr\u017een\u00ed t\u011bchto pet\u016f je 110 %. Minim\u00e1ln\u00ed taming je 95 %.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opravena (ne)mo\u017enost enchantovat hatchet (axe).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>peti ji\u017e sami neum\u00ed chodit n\u011bkter\u00fdmi pr\u016fchody v dungu; nejedn\u00e1 se o \u00fapravu nap\u0159\u00ed\u010d cel\u00fdm sv\u011btem, na mnoha m\u00edstech peti nemohli chodit d\u0159\u00edv, a summoni taky ne.. Tzn. te\u010f snad neum\u00ed proch\u00e1zet \u017e\u00e1dn\u00fdmi. Za hr\u00e1\u010dem se pochopiteln\u011b portuj\u00ed, kdy\u017e ten pr\u016fchodem projde.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>nekr\u00f3za varan\u016f - pet\u016f nen\u00ed dostupn\u00e1 v pvp sc\u00e9n\u00e1\u0159\u00ed (pet proti hr\u00e1\u010di)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>peti si hl\u00eddaj\u00ed z\u00e1rove\u0148 vzd\u00e1lenost od toho, koho chr\u00e1n\u00ed p\u0159i \"guarding\" a od p\u00e1ni\u010dka. Pokud se vzd\u00e1l\u00ed, guarding se zru\u0161\u00ed a pet se vr\u00e1t\u00ed k masterovi.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridany viditelny efekt + zvuk pre vsetkych ked postava ziska expy na novy level<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zmenena farba efektu disenchantu aby zodpovedala vseobecnej farbe enchantu \"ruzova\"<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>vsetky aoe effekty a cleave odteraz ignoruju mobiles s invulnerable statusom<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravena jm\u00e9na nov\u011b koupen\u00fdch rare tube z patreon shopu, aby v nich byl naps\u00e1n spr\u00e1vn\u011b po\u010det pou\u017eit\u00ed \"(3)\"; ty ji\u017e koupen\u00e9 neopravujeme, ale v\u011bzte, \u017ee maj\u00ed 3 nabit\u00ed tak, jak bylo sl\u00edbeno p\u0159i n\u00e1kupu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>odstr\u00e1nen\u00fd delete button z obrazovky v\u00fdberu postavy<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:paragraph -->\n<p><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Zmeny v loote:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\">Necro regy<\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>odebr\u00e1no z dung truhel (z\u016fst\u00e1v\u00e1 v nejv\u00edc low truhl\u00e1ch jako \u00favod pro nov\u00e1\u010dky),<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>buffnuto v treasure map\u00e1ch,<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>buffnuto v t\u00e9matick\u00fdch npc\u010dk\u00e1ch ze kter\u00fdch ji\u017e padalo (jako necromancer, cult, death mage apod.),<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>p\u0159id\u00e1no skeleton\u016fm (s malou \u0161anc\u00ed po jednotk\u00e1ch kus\u016f).<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\">Chunky diamond\/ruby\/sapphire<\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>odebr\u00e1ny z dung truhel,<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>odebr\u00e1ny z treasure map,<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>odebr\u00e1ny z rewarder\u016f,<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>buffnuto v miningu,<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>buffnuto z t\u00e9matick\u00fdch monster (diamond giant, sapphire giant atp.).<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\">Rare ingoty<\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>odebr\u00e1ny z dung truhel (z\u016fst\u00e1v\u00e1 v nejv\u00edc low truhl\u00e1ch jako \u00favod pro nov\u00e1\u010dky).<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\">Enchant surky<\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>V dung truhl\u00e1ch ponech\u00e1n v\u017edy jen nejvy\u0161\u0161\u00ed typ, kter\u00fd podle levelu pad\u00e1 (\u0161ance na drop bez zm\u011bny); \u010dili v top truhl\u00e1ch pad\u00e1 prismatic shard, v hor\u0161\u00edch truhl\u00e1ch elemental flux, v nejhor\u0161\u00edch eternal essence atp.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\">Forgotten svitky<\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>V dung truhl\u00e1ch ponech\u00e1n v\u017edy jen nejvy\u0161\u0161\u00ed tier, kter\u00fd padal d\u0159\u00edve (\u0161ance na drop bez zm\u011bny).<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\">Treasure mapy<\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>V dung truhl\u00e1ch ponech\u00e1n v\u017edy jen nejvy\u0161\u0161\u00ed tier (\u0161ance na drop bez zm\u011bny),<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Zv\u00fd\u0161en a omezen drop z mobek. To znamen\u00e1, \u017ee nap\u0159\u00edklad lv1 mapy nepadaj\u00ed z monster lv35; ale padaj\u00ed z nich v\u00edce lv4 mapy. Lv1 mapky pak padaj\u00ed v\u00edce z monster lv4-10 atp.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Po\u0159\u00e1d je mapy mo\u017en\u00e9 z\u00edskat na jin\u00fdch m\u00edstech (bez zm\u011bny).<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\">Rare tuby<\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Sn\u00ed\u017eena \u0161ance z truhel, rewarder\u016f a ar\u00e9n. Nezm\u011bn\u011bno ve fishingu a z monster.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->","_cs_post_name":"aktualizace-3-2-2025","_cs_post_excerpt":"","_cs_post_title":"Aktualizace 3. 2. 2025","_en_post_content":"<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Crystalline passage (Assault 1), Throne of Destruction (Assault 2): Increased NPC level.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Crystalline passage (Assault 1): The retaliate chance has been slightly reduced.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Armslore: Fixed unique item check.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Battle Royale: Performance issues have been fixed. BR is back.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Rogue Belt: Functionality changed to work like a quiver.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Two new shelves added for alchemy and cooking.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>RW (Runewords) have been reintroduced to fishing with anti-abuse restrictions.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Automated Boat Race event added \u2013 .boatjoin command.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed level requirement calculation for enchanted non-magical weapons and enchanted set items.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Level requirement is now calculated based on sockets (fewer sockets = lower required level).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Level requirement display adjusted so that even crafters can see it (though it won\u2019t apply to them).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed horse behavior when fleeing \u2013 they now obey commands and can be mounted.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Reduced dexterity of Black Scorpion.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>NPCs from quests given by Antonio (and similar) no longer loot corpses (to prevent loot disappearing with them).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Major update to the interactive map: <a href=\"https:\/\/wiki.endor-revived.com\/view\/Mapa\">https:\/\/wiki.endor-revived.com\/view\/Mapa<\/a><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed spontaneous disappearance of some quest items, especially from scavenging and the cemetery above Lios.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Adjusted system message for venomous unique weapons.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed backpacks closing automatically during petrification effects.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Enforced level requirements for items when equipping and logging in (for already equipped items).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Carving tool is now allowed on metal chests with golden edges, which sometimes appear in the rare shop.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Introduced an exception for crafters regarding level requirements when equipping items.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>During enchanting, the level requirement added by enchantment can now be viewed<br>(on formulas, scrolls, and the enchanting crafting window + confirmation upon application).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Level requirement for RW scrolls is now visible before use.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Prepared item interface for Purified Iridium.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Added a warning when socketing an item.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed herding rule: \"Players are entitled to one mount with a bridle even without herding\" was adjusted to remove the \"with a bridle\" condition. In other words: it is now possible to tame horses even while having an active pet, as before.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>\"Orb of Formulating\" introduced:<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Allows the removal of level 3 and 4 enchantments from items and returns their scrolls for reuse.<br>Costs 5,000 gold and can only be used within 24 hours of purchase (\u00b110 minutes).<br>This item will be available only for a short time after implementation.<br>Cube buff is now active from level 24 (a preliminary change that was coming with the big update anyway).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Other PvP-related items are also planned for level 24 for consistency.<br>Cube Power Crystal can also be clicked from level 24.<br>New cube buff icon in the paperdoll is now visible to everyone.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Paladin auras can no longer be used when the Paladin's actions are restricted (e.g., after death).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Abhorsen's Saraneth Bell now properly deals damage to all NPCs in the demon and undead categories.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Goliath in T2A has had its category changed from \"Dragon\" to \"Troll\".<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Hard cap on buffs (\"Natural Aura\" and \"Holy Fur\") removed; noticeable only at max level or with high Wisdom. The previous cap was not intended after prior adjustments.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Buffs on golems removed: \"Ferocity,\" \"Stonefur,\" \"Holy Fur,\" and \"Natural Aura\" can no longer be used on golems. Previously, their effects were weaker, but with new changes (level\/Wisdom scaling), golem buffs became unintended.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Monster critical hits on pets and summons adjusted: Pets will now always have at least 25 HP remaining after a critical hit. Further balancing of defensive buffs and endgame tests led to adjustments in pet defensive stats:<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>High-dexterity pets have had their dexterity lowered and another stat increased to balance dodge\/miss chances.<br>Leopards had their dexterity reduced more than other pets.<br>Specific pet adjustments:<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Panther: -DEX, +AS, <br>Snow Leopard: -DEX, +AS, <br>Black Scorpion: -DEX, +AR; adjusted damage spread to be more random, <br>Varan: -DEX, -APEN (slightly), <br>Spider Queen: -DEX, +AS, +STR(AS = Attack Speed, APEN = Armor Penetration)<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>These pets were adjusted to match the abilities of others with similar herding\/taming requirements.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Other pet changes:<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Phase Widow: +STR, -AS, +APEN, +Light Resistance<br>Giant Serpent: +DMG<br>Sand Scorpion: Now has a slight chance to double hit (previously had none).<br>Direwolf: +DMG, +AR (slightly).<br>Two new endgame pets added with new graphics:<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Spider King &amp; Scorpion King<br>They have smoother animations and slightly higher stats than current top-tier pets.<br>Rare colored variants exist.<br>Herding required: 110%<br>Minimum taming: 95%<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed the (in)ability to enchant Hatchets (Axes).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Pets can no longer walk through certain dungeon passages on their own. This is not a global change; in many areas, they couldn't walk before either. Summons also cannot pass through these passages.<br>Pets will teleport to their owner if the owner goes through.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Varan pet necrosis is now unavailable in PvP (pet vs. player combat).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Pets now track both the distance from their guarded target and their owner.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>If they stray too far, guarding will be canceled, and they will return to the owner.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>New visible effect + sound for all players when a character levels up.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Disenchant effect color changed to match general enchant color (\"pink\").<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>All AoE effects and cleave attacks now ignore invulnerable-status creatures.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed the names of newly purchased rare tubes from the Patreon shop<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Now correctly display the (3) uses. Already purchased tubes remain unchanged, but rest assured, they still have 3 charges.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Removed delete button from character selection screen<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Loot Changes:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\"><strong>Necro reagents:<\/strong><\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Removed from dungeon chests (except lowest-tier chests for new players).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Increased drops from treasure maps.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Buffed drop rates from thematic NPCs (Necromancer, Cult, Death Mage, etc.).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Added to Skeletons (low drop rate, small amounts).<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\"><strong>Chunky Diamonds\/Rubies\/Sapphires:<\/strong><\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Removed from:<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Dungeon chests<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Treasure maps<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Rewarders<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Buffed in mining.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Buffed from thematic monsters (Diamond Giant, Sapphire Giant, etc.).<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\"><strong>Rare Ingots:<\/strong><\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Removed from dungeon chests (except in lowest-tier chests for beginners).<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\"><strong>Enchant materials:<\/strong><\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Dungeon chests now drop only the highest-tier material per level.<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Top chests drop Prismatic Shard.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Lower chests drop Elemental Flux.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Lowest chests drop Eternal Essence, etc.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\"><strong>Forgotten Scrolls:<\/strong><\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Dungeon chests now only drop the highest tier that previously dropped.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Drop chances unchanged.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\"><strong>Treasure Maps:<\/strong><\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Dungeon chests now only drop the highest tier available.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Increased but restricted monster drop rates:<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Lv1 maps no longer drop from Lv35 monsters (instead, Lv4 maps drop from them).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Lv1 maps now drop more from Lv4-10 monsters, etc.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list --><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Other map sources remain unchanged.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4 class=\"wp-block-heading\"><strong>Rare Tubes:<\/strong><\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Reduced drop rate from chests, rewarders, and arenas.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><strong>No changes for fishing or m<\/strong>o<strong>nster drops.<\/strong><\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->","_en_post_name":"update-03-02-2025","_en_post_excerpt":"","_en_post_title":"Update 03\/02\/2025","_zh_post_content":"","_zh_post_name":"","_zh_post_excerpt":"","_zh_post_title":"","edit_language":"en","footnotes":""},"categories":[14,41],"tags":[],"class_list":["post-1156","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-informations","category-patchnotes"],"_links":{"self":[{"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/posts\/1156","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/users\/1391"}],"replies":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/comments?post=1156"}],"version-history":[{"count":5,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/posts\/1156\/revisions"}],"predecessor-version":[{"id":1161,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/posts\/1156\/revisions\/1161"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/media\/924"}],"wp:attachment":[{"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/media?parent=1156"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/categories?post=1156"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.endor-revived.com\/en\/wp-json\/wp\/v2\/tags?post=1156"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}