{"id":1812,"date":"2026-10-21T10:53:06","date_gmt":"2026-10-21T08:53:06","guid":{"rendered":"https:\/\/www.endor-revived.com\/en\/?p=1812"},"modified":"2026-10-21T15:28:36","modified_gmt":"2026-10-21T13:28:36","slug":"","status":"publish","type":"post","link":"https:\/\/www.endor-revived.com\/cs\/1812\/update-21-10-2026\/","title":{"rendered":"Update 21.10.2026","raw":"Update 21.10.2026"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Uz live na serveri:<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>znizena cena FEN public 1000 -&gt; 100<\/li>\n\n\n\n<li>opraveny vypocet devastation enchantu req. lvlu<\/li>\n\n\n\n<li>Opraven vypocet req lvl socketovanych itemu z barevnych materialul<\/li>\n\n\n\n<li>Upraven tooltip soulbound itemu aby zobrazoval jmeno postavy ke ktere item nalezi<\/li>\n\n\n\n<li>Pridany chybejici slayer tituly<\/li>\n\n\n\n<li>WB Nekroscale je teraz T5 shadow tier<\/li>\n\n\n\n<li>world bossovia teraz dropuju EXP potion<\/li>\n\n\n\n<li>WB eventy su teraz od 20:15 do 23:00<\/li>\n\n\n\n<li>PvM loss je vypnuty vo WB arenach<\/li>\n\n\n\n<li>WB EXP potion uz nema limit na maximalny level<\/li>\n\n\n\n<li>City War sa da teraz vyhlasit az do 22:00 (predtym do 21:00)<\/li>\n\n\n\n<li>mirakuly su teraz povolene v CW<\/li>\n\n\n\n<li>pribudol novy prikaz na kontrolu equipu pred CW: <code>.verifycw<\/code><\/li>\n\n\n\n<li>opravene problemy s world bossmi: damage hracov mimo areny, zobrazovanie AOE duchom&#8230; atd.<\/li>\n\n\n\n<li>opraveny problem so speedrunami ak mala rovnaka guilda rovnaky cas<\/li>\n\n\n\n<li>pridana moznost scalingu celeho obrazovky (hlavne pro linux na 4k kde nefunguje automaticky dpi scaling)<\/li>\n\n\n\n<li>opraven overlap v marker manageru u dlouhych nazvu<\/li>\n\n\n\n<li>odstranena aliance z topbaru<\/li>\n\n\n\n<li>nezobrazuji se nodraw pri ctrl+shift<\/li>\n\n\n\n<li>pridan party \/ follower anchor<\/li>\n\n\n\n<li>predelany &#8220;moving&#8221; efekty &#8211; napr. magic arrow by se mely zobrazovat trochu inteligentneji<\/li>\n\n\n\n<li>pridana &#8220;serial&#8221; expression<\/li>\n\n\n\n<li>upraveno mizeni healthbaru pri smrti<\/li>\n\n\n\n<li>opraveno duplikovani follower baru<\/li>\n\n\n\n<li>spojene healthbary respektuji nastaveni mizeni healthbaru<\/li>\n\n\n\n<li>klientske makro closeinactivehealthbars zavira i spojene zalozky<\/li>\n\n\n\n<li>upraveno mizeni healthbaru pri smrti<\/li>\n\n\n\n<li>opraveno duplikovani follower baru<\/li>\n\n\n\n<li>spojene healthbary respektuji nastaveni mizeni healthbaru<\/li>\n\n\n\n<li>klientske makro closeinactivehealthbars zavira i spojene zalozky<\/li>\n\n\n\n<li>pvp follower dmg se nevztahuje na vlastni followery<\/li>\n\n\n\n<li>opraveny bug po ktorom v niektorych pripadoch hracom hlasilo &#8220;its already open&#8221; pri kuzleni summonov<\/li>\n\n\n\n<li>opraveny bug pri ktorom sa druid v morfe draka mohol pohybovat ked mal regen jedlo &#8211; uz sa nemoze pohnut<\/li>\n\n\n\n<li>opravena chyba pri ktorej abhorsen runa nedavala dostatocny melee damage do hracskych summonov<\/li>\n\n\n\n<li>opravena chyba pri ktorej hrac dostal odmenu po ukonceni World Boss eventu<\/li>\n\n\n\n<li>opravena sila magic itemov ktore padaju v Pagan Fotress a Pagan Hideout, tak aby zodpovedala tomu kde sa dungeony nachadzaju<\/li>\n\n\n\n<li>[Janitor] dedo_rudo&nbsp;[UO],&nbsp;OP<em>\u2014 <\/em>21-Sep-26 09:26<\/li>\n\n\n\n<li>opravene eternal veci aby boli spravne &#8220;newbie&#8221;<\/li>\n\n\n\n<li>citywar: shadow escape scroll sa uz neda pouzivat<\/li>\n\n\n\n<li>citywar: pridana dalsia vrstva ochrany pred dvere stanov. Nepriatelsky team a sumooni\/peti dostavaju neblokovatelny damage.<\/li>\n\n\n\n<li>citywar: hracsky peti a summoni su uz spravne teleportovany von zo stanu<\/li>\n\n\n\n<li>opraveny problem s nicenim craft itemov ktore mali skill carpentry namiesto engineering<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">PvP balance:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>pvp: melee hit teraz zabije hracskeho summona na 3 hity<\/li>\n\n\n\n<li>pvp: melee hit teraz zabije hracskeho peta na 5 hitov<\/li>\n\n\n\n<li>Osetrenie na spamovanie pary.<\/li>\n\n\n\n<li>pridany percentualny damage resist proti spamovaniu kuzla Lightning (Por Ort Grav)<\/li>\n\n\n\n<li>kuzlo In Mani je teraz circle 3 (vyssia spotreba many). Ako kompenzacia sa vratila povodna vyska healu.<\/li>\n\n\n\n<li>znizeny damage Nature Faeries (An Mani Hur) 9-11 -&gt; 7-9<\/li>\n\n\n\n<li>zvyseny damage Thunder (Por Hur Grav) +-23 -&gt; +-27<\/li>\n\n\n\n<li>Bone helm: pridany Neck coverage<\/li>\n\n\n\n<li><em>Pridany Head, Hands a Neck coverage na:<\/em><\/li>\n\n\n\n<li>robe of earthquake<\/li>\n\n\n\n<li>robe of firestorm<\/li>\n\n\n\n<li>robe of storm<\/li>\n\n\n\n<li>robe of cold<\/li>\n\n\n\n<li>robe of acolyte<\/li>\n\n\n\n<li>robe of sorcerer<\/li>\n\n\n\n<li>robe of mage<\/li>\n\n\n\n<li>robe of archmage<\/li>\n\n\n\n<li>arena: opraveny Summon Command pre Heretika a Necromancera, tak aby zodpovedal levelu 30<\/li>\n\n\n\n<li>arena: ranger &#8211; herding 100 + shrink snow leoparda. Druid demorph &#8211; herding 100 + mantis shrink, Rogue &#8211; slowing shuriken, slow knife<\/li>\n\n\n\n<li>stamina cost: bola = 5 stamina aegis = 15 stamina precise strike = 15 stamina spellbreak = 20 stamina shuriken\/knife throw = 4 stamina<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Nov\u00e1 Questov\u00e1 linka v Daugasu (8-14lvl)<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Celkem obsahuj\u00edc\u00ed 19 Quest\u016f<\/li>\n\n\n\n<li>Mo\u017enost Dobr\u00e9\/Zl\u00e9 strany<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"931\" height=\"666\" src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-8.png\" alt=\"\" class=\"wp-image-1823\" srcset=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-8.png 931w, https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-8-300x215.png 300w, https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-8-768x549.png 768w\" sizes=\"auto, (max-width: 931px) 100vw, 931px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Live s dnesnym updatom:<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Snizen minimalni req. level per pocet run (neovlivnuje RW):<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"348\" height=\"111\" src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-2.png\" alt=\"\" class=\"wp-image-1815\" srcset=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-2.png 348w, https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-2-300x96.png 300w\" sizes=\"auto, (max-width: 348px) 100vw, 348px\" \/><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Upraven vypocet req. level pro +damage. Novy vypocet pocita req. level jako pred zmenami kolem soulbound mechaniky, s tim ze zaroven pocita se samostatnym statem +dmg bez ostatnich dle tabulky nize. Toto by melo zajistit, aby vysoky +damage mel rozumny req. level ale zaroven aby takovy item nebyl automaticky 32+ kvuli dalsim statum.<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"209\" height=\"280\" src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-3.png\" alt=\"\" class=\"wp-image-1816\"\/><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Recovery soulbound itemu z corpse lze provest pouze v blizkosti corpse<\/li>\n\n\n\n<li>Pridan text o nemoznosti zrusit soubind do soulbind dialogu<\/li>\n\n\n\n<li>Upraven tooltip soulbound itemu aby zobrazoval jmeno postavy ke ktere item nalezi<\/li>\n\n\n\n<li>Pridany chybejici slayer tituly<\/li>\n\n\n\n<li>pridana ikona pre Spellbreak CD<\/li>\n\n\n\n<li>interna mapa clienta teraz trackuje vsetkych clenov guildy a party automaticky kdekolvek vo svete<\/li>\n\n\n\n<li>pridane tlacitko pre import markerov z UO Automap do internej mapy<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"682\" height=\"465\" src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-4.png\" alt=\"\" class=\"wp-image-1817\" srcset=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-4.png 682w, https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-4-300x205.png 300w\" sizes=\"auto, (max-width: 682px) 100vw, 682px\" \/><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li>shadow escape scroll je teraz mozne marknut kuzlom &#8220;mark&#8221;. Ak nie je marknuty, prenesie hraca na povodnu nahodnu poziciu.<\/li>\n\n\n\n<li>pridane nove nastavenie pre Enhanced Chat &#8220;Display system messages whjle Enhanced Chat is active&#8221;. Zapnutim bude zobrazovat spravy aj v enhanced chate a zaroven aj klasicky v hernom okne.<\/li>\n\n\n\n<li>relentless NPC ma odteraz efekt, ktorym ho hrac lepsie rozlisi<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"326\" height=\"272\" src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/relentless-effect.gif\" alt=\"\" class=\"wp-image-1818\"\/><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li>housing: owner a coowner uz nepotrebuju kluc na otvorenie dveri na dome<\/li>\n\n\n\n<li>housing: pridanie coownera teraz stoji 1K gp<\/li>\n\n\n\n<li>guild wars: body za speedruny sa pocitaju podla umiestnenia pricom maximalny pocet je 100 bodov za prve miesto. Priklad: ak sa niekto umiestni na 3. mieste za 30 bodov a nasledne na 1. mieste, bude mu pripocitanych 70 bodov a za tento dungeon uz viac bodov ziskat nedokaze.<\/li>\n\n\n\n<li>RW grunt, stone paper zmeneny req. level 18 -&gt; 16<\/li>\n\n\n\n<li>new item: Forgotten Realms Book. Predava mage vendor za 10K. Nova pomoc na organizaovanie FR scrollov.<\/li>\n\n\n\n<li>upravene tlacitka na paperdolle<\/li>\n\n\n\n<li>mala zmena obrazku na welcome screen<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"336\" height=\"326\" src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-5.png\" alt=\"\" class=\"wp-image-1819\" srcset=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-5.png 336w, https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-5-300x291.png 300w\" sizes=\"auto, (max-width: 336px) 100vw, 336px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"790\" height=\"592\" src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-6.png\" alt=\"\" class=\"wp-image-1820\" srcset=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-6.png 790w, https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-6-300x225.png 300w, https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-6-768x576.png 768w\" sizes=\"auto, (max-width: 790px) 100vw, 790px\" \/><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li>.trackname teraz trackuje vacsinu NPC<\/li>\n\n\n\n<li>odstraneny riadok <code>diff. level<\/code> z item gump. Cislo je teraz zjednotene do <code>req. level<\/code>.<\/li>\n\n\n\n<li>arena mana potion dava teraz rovnako many ako greater mana potion<\/li>\n\n\n\n<li>camping skill sa da teraz trenovat iba pomocou zakladania ohna<\/li>\n\n\n\n<li>vsetky classy mozu teraz trenovat camping do 100<\/li>\n\n\n\n<li>pridany prikaz .bossattunement ktorym viem hrac overit ci ma aktivny attunement na world bossa<\/li>\n\n\n\n<li>world boss ma teraz 15 minutovy timer po skonceni pocas ktoreho mozu hraci vstupit do areny po smrti bossa<\/li>\n\n\n\n<li>body to City Wars so speedrunov su teraz prepocitane podla noveho systemu<\/li>\n\n\n\n<li>Grinder domceky v mestach Daugas, Lios, Medea, HC, Nocturgul<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"892\" height=\"586\" src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-9.png\" alt=\"\" class=\"wp-image-1835\" srcset=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-9.png 892w, https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-9-300x197.png 300w, https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-9-768x505.png 768w\" sizes=\"auto, (max-width: 892px) 100vw, 892px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Nove skilly Botany a Grinding<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>new skill Botany. All classes. Leveluje sa zbieranim kvetiniek<\/li>\n\n\n\n<li>new skill Grinding. Crafting skill. Leveluje sa pomletim kvetiniek<\/li>\n\n\n\n<li>new Tinkerer item: Harvester. Pouziva sa na zber kvetiniek<\/li>\n\n\n\n<li>new Engineer item: Grindstone deed. Pouziva sa na vytvaranie Prachu (Dust) z kvetiniek<\/li>\n\n\n\n<li>new items: Rozne typy Prachu (Dust). Kazdy garantuje iny bonus do statov hracov. Pouziva sa na campfire, pricom pri hodeni prachu do ohna dostane boost do statu maximalne 10 hracov v parte. Dlzka boostu zalezi od vysky skillu campingu.<\/li>\n\n\n\n<li>pridany novy resource shelf grinder&#8217;s shelf<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"942\" height=\"532\" src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-7.png\" alt=\"\" class=\"wp-image-1821\" srcset=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-7.png 942w, https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-7-300x169.png 300w, https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-7-768x434.png 768w\" sizes=\"auto, (max-width: 942px) 100vw, 942px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Zmeny v dungeonoch:<\/h3>\n\n\n\n<p><strong>City of Lost Angels:<\/strong><br>Zone adjustments<br>Final boss change<br><strong>Cultist Hideout<\/strong><br>Stone adjustment<br><strong>Tal Rasha<\/strong><br>Traps adjustments<br><strong>Skaven Mine<\/strong><br>Fixed door-opening bug<br><strong>Dragonforce Keep<\/strong><br>Added a zone on the 1st floor<br>Fixed ministonestone on the 1st floor<br><strong>Ruins of Morass<\/strong><br>Added a zone<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Bugfixy:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Opraveno stackovani nekterych itemu (napr. iridium ore).<\/li>\n\n\n\n<li>Opraven vypocet req lvl socketovanych itemu z barevnych materialul<\/li>\n\n\n\n<li>Opraveny problem pri ktorom mohol heretic kuzlit aj summonov na ktorych nemal pozadovany level<\/li>\n\n\n\n<li>Opraveny problem s recyklatorom. Runy by nemalo byt mozne kombinovat.<\/li>\n\n\n\n<li>Opraveny problem s packhorse ktory nevyhodil vsetky itemy pri ustableni.<\/li>\n\n\n\n<li>Opraveny problem s resetovanim distribucie platiny po ukonceni CW. Teraz sa bude resetovat iba ak vyhraju utocnici.<\/li>\n\n\n\n<li>Opraveny problem s pripocitavanim killov za World Bossov.<\/li>\n\n\n\n<li>Opravena vaha orc garden hides.<\/li>\n\n\n\n<li>Opraveny pocet killov za World Bossov.<\/li>\n<\/ul>\n","protected":false,"raw":"<!-- wp:heading -->\n<h2 class=\"wp-block-heading\">Uz live na serveri:<\/h2>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>znizena cena FEN public 1000 -&gt; 100<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny vypocet devastation enchantu req. lvlu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraven vypocet req lvl socketovanych itemu z barevnych materialul<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Upraven tooltip soulbound itemu aby zobrazoval jmeno postavy ke ktere item nalezi<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Pridany chybejici slayer tituly<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>WB Nekroscale je teraz T5 shadow tier<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>world bossovia teraz dropuju EXP potion<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>WB eventy su teraz od 20:15 do 23:00<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>PvM loss je vypnuty vo WB arenach<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>WB EXP potion uz nema limit na maximalny level<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>City War sa da teraz vyhlasit az do 22:00 (predtym do 21:00)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>mirakuly su teraz povolene v CW<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pribudol novy prikaz na kontrolu equipu pred CW: <code>.verifycw<\/code><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravene problemy s world bossmi: damage hracov mimo areny, zobrazovanie AOE duchom... atd.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem so speedrunami ak mala rovnaka guilda rovnaky cas<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridana moznost scalingu celeho obrazovky (hlavne pro linux na 4k kde nefunguje automaticky dpi scaling)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraven overlap v marker manageru u dlouhych nazvu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>odstranena aliance z topbaru<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>nezobrazuji se nodraw pri ctrl+shift<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridan party \/ follower anchor<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>predelany \"moving\" efekty - napr. magic arrow by se mely zobrazovat trochu inteligentneji<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridana \"serial\" expression<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>upraveno mizeni healthbaru pri smrti<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveno duplikovani follower baru<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>spojene healthbary respektuji nastaveni mizeni healthbaru<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>klientske makro closeinactivehealthbars zavira i spojene zalozky<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>upraveno mizeni healthbaru pri smrti<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveno duplikovani follower baru<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>spojene healthbary respektuji nastaveni mizeni healthbaru<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>klientske makro closeinactivehealthbars zavira i spojene zalozky<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pvp follower dmg se nevztahuje na vlastni followery<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny bug po ktorom v niektorych pripadoch hracom hlasilo \"its already open\" pri kuzleni summonov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny bug pri ktorom sa druid v morfe draka mohol pohybovat ked mal regen jedlo - uz sa nemoze pohnut<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravena chyba pri ktorej abhorsen runa nedavala dostatocny melee damage do hracskych summonov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravena chyba pri ktorej hrac dostal odmenu po ukonceni World Boss eventu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravena sila magic itemov ktore padaju v Pagan Fotress a Pagan Hideout, tak aby zodpovedala tomu kde sa dungeony nachadzaju<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>[Janitor] dedo_rudo&nbsp;[UO],&nbsp;OP<em>\u2014 <\/em>21-Sep-26 09:26<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravene eternal veci aby boli spravne \"newbie\"<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>citywar: shadow escape scroll sa uz neda pouzivat<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>citywar: pridana dalsia vrstva ochrany pred dvere stanov. Nepriatelsky team a sumooni\/peti dostavaju neblokovatelny damage.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>citywar: hracsky peti a summoni su uz spravne teleportovany von zo stanu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem s nicenim craft itemov ktore mali skill carpentry namiesto engineering<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">PvP balance:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>pvp: melee hit teraz zabije hracskeho summona na 3 hity<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pvp: melee hit teraz zabije hracskeho peta na 5 hitov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Osetrenie na spamovanie pary.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridany percentualny damage resist proti spamovaniu kuzla Lightning (Por Ort Grav)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>kuzlo In Mani je teraz circle 3 (vyssia spotreba many). Ako kompenzacia sa vratila povodna vyska healu.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizeny damage Nature Faeries (An Mani Hur) 9-11 -&gt; 7-9<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zvyseny damage Thunder (Por Hur Grav) +-23 -&gt; +-27<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Bone helm: pridany Neck coverage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><em>Pridany Head, Hands a Neck coverage na:<\/em><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of earthquake<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of firestorm<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of storm<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of cold<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of acolyte<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of sorcerer<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of mage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of archmage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>arena: opraveny Summon Command pre Heretika a Necromancera, tak aby zodpovedal levelu 30<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>arena: ranger - herding 100 + shrink snow leoparda. Druid demorph - herding 100 + mantis shrink, Rogue - slowing shuriken, slow knife<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>stamina cost: bola = 5 stamina aegis = 15 stamina precise strike = 15 stamina spellbreak = 20 stamina shuriken\/knife throw = 4 stamina<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Nov\u00e1 Questov\u00e1 linka v Daugasu (8-14lvl)<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Celkem obsahuj\u00edc\u00ed 19 Quest\u016f<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Mo\u017enost Dobr\u00e9\/Zl\u00e9 strany<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1823,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-8.png\" alt=\"\" class=\"wp-image-1823\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:heading -->\n<h2 class=\"wp-block-heading\">Live s dnesnym updatom:<\/h2>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Snizen minimalni req. level per pocet run (neovlivnuje RW):<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1815,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-2.png\" alt=\"\" class=\"wp-image-1815\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Upraven vypocet req. level pro +damage. Novy vypocet pocita req. level jako pred zmenami kolem soulbound mechaniky, s tim ze zaroven pocita se samostatnym statem +dmg bez ostatnich dle tabulky nize. Toto by melo zajistit, aby vysoky +damage mel rozumny req. level ale zaroven aby takovy item nebyl automaticky 32+ kvuli dalsim statum.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1816,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-3.png\" alt=\"\" class=\"wp-image-1816\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Recovery soulbound itemu z corpse lze provest pouze v blizkosti corpse<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Pridan text o nemoznosti zrusit soubind do soulbind dialogu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Upraven tooltip soulbound itemu aby zobrazoval jmeno postavy ke ktere item nalezi<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Pridany chybejici slayer tituly<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridana ikona pre Spellbreak CD<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>interna mapa clienta teraz trackuje vsetkych clenov guildy a party automaticky kdekolvek vo svete<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridane tlacitko pre import markerov z UO Automap do internej mapy<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1817,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-4.png\" alt=\"\" class=\"wp-image-1817\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>shadow escape scroll je teraz mozne marknut kuzlom \"mark\". Ak nie je marknuty, prenesie hraca na povodnu nahodnu poziciu.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridane nove nastavenie pre Enhanced Chat \"Display system messages whjle Enhanced Chat is active\". Zapnutim bude zobrazovat spravy aj v enhanced chate a zaroven aj klasicky v hernom okne.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>relentless NPC ma odteraz efekt, ktorym ho hrac lepsie rozlisi<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1818,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/relentless-effect.gif\" alt=\"\" class=\"wp-image-1818\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>housing: owner a coowner uz nepotrebuju kluc na otvorenie dveri na dome<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>housing: pridanie coownera teraz stoji 1K gp<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>guild wars: body za speedruny sa pocitaju podla umiestnenia pricom maximalny pocet je 100 bodov za prve miesto. Priklad: ak sa niekto umiestni na 3. mieste za 30 bodov a nasledne na 1. mieste, bude mu pripocitanych 70 bodov a za tento dungeon uz viac bodov ziskat nedokaze.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>RW grunt, stone paper zmeneny req. level 18 -&gt; 16<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new item: Forgotten Realms Book. Predava mage vendor za 10K. Nova pomoc na organizaovanie FR scrollov.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>upravene tlacitka na paperdolle<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>mala zmena obrazku na welcome screen<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1819,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-5.png\" alt=\"\" class=\"wp-image-1819\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:image {\"id\":1820,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-6.png\" alt=\"\" class=\"wp-image-1820\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>.trackname teraz trackuje vacsinu NPC<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>odstraneny riadok <code>diff. level<\/code> z item gump. Cislo je teraz zjednotene do <code>req. level<\/code>.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>arena mana potion dava teraz rovnako many ako greater mana potion<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>camping skill sa da teraz trenovat iba pomocou zakladania ohna<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>vsetky classy mozu teraz trenovat camping do 100<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridany prikaz .bossattunement ktorym viem hrac overit ci ma aktivny attunement na world bossa<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>world boss ma teraz 15 minutovy timer po skonceni pocas ktoreho mozu hraci vstupit do areny po smrti bossa<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>body to City Wars so speedrunov su teraz prepocitane podla noveho systemu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Grinder domceky v mestach Daugas, Lios, Medea, HC, Nocturgul<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1835,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-9.png\" alt=\"\" class=\"wp-image-1835\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Nove skilly Botany a Grinding<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>new skill Botany. All classes. Leveluje sa zbieranim kvetiniek<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new skill Grinding. Crafting skill. Leveluje sa pomletim kvetiniek<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new Tinkerer item: Harvester. Pouziva sa na zber kvetiniek<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new Engineer item: Grindstone deed. Pouziva sa na vytvaranie Prachu (Dust) z kvetiniek<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new items: Rozne typy Prachu (Dust). Kazdy garantuje iny bonus do statov hracov. Pouziva sa na campfire, pricom pri hodeni prachu do ohna dostane boost do statu maximalne 10 hracov v parte. Dlzka boostu zalezi od vysky skillu campingu.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridany novy resource shelf grinder's shelf<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1821,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-7.png\" alt=\"\" class=\"wp-image-1821\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Zmeny v dungeonoch:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p><strong>City of Lost Angels:<\/strong><br>Zone adjustments<br>Final boss change<br><strong>Cultist Hideout<\/strong><br>Stone adjustment<br><strong>Tal Rasha<\/strong><br>Traps adjustments<br><strong>Skaven Mine<\/strong><br>Fixed door-opening bug<br><strong>Dragonforce Keep<\/strong><br>Added a zone on the 1st floor<br>Fixed ministonestone on the 1st floor<br><strong>Ruins of Morass<\/strong><br>Added a zone<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Bugfixy:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Opraveno stackovani nekterych itemu (napr. iridium ore).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraven vypocet req lvl socketovanych itemu z barevnych materialul<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny problem pri ktorom mohol heretic kuzlit aj summonov na ktorych nemal pozadovany level<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny problem s recyklatorom. Runy by nemalo byt mozne kombinovat.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny problem s packhorse ktory nevyhodil vsetky itemy pri ustableni.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny problem s resetovanim distribucie platiny po ukonceni CW. Teraz sa bude resetovat iba ak vyhraju utocnici.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny problem s pripocitavanim killov za World Bossov.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opravena vaha orc garden hides.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny pocet killov za World Bossov.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->"},"excerpt":{"rendered":"","protected":false,"raw":""},"author":1391,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_cs_post_content":"<!-- wp:heading -->\n<h2 class=\"wp-block-heading\">Uz live na serveri:<\/h2>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>znizena cena FEN public 1000 -&gt; 100<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny vypocet devastation enchantu req. lvlu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraven vypocet req lvl socketovanych itemu z barevnych materialul<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Upraven tooltip soulbound itemu aby zobrazoval jmeno postavy ke ktere item nalezi<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Pridany chybejici slayer tituly<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>WB Nekroscale je teraz T5 shadow tier<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>world bossovia teraz dropuju EXP potion<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>WB eventy su teraz od 20:15 do 23:00<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>PvM loss je vypnuty vo WB arenach<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>WB EXP potion uz nema limit na maximalny level<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>City War sa da teraz vyhlasit az do 22:00 (predtym do 21:00)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>mirakuly su teraz povolene v CW<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pribudol novy prikaz na kontrolu equipu pred CW: <code>.verifycw<\/code><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravene problemy s world bossmi: damage hracov mimo areny, zobrazovanie AOE duchom... atd.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem so speedrunami ak mala rovnaka guilda rovnaky cas<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridana moznost scalingu celeho obrazovky (hlavne pro linux na 4k kde nefunguje automaticky dpi scaling)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraven overlap v marker manageru u dlouhych nazvu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>odstranena aliance z topbaru<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>nezobrazuji se nodraw pri ctrl+shift<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridan party \/ follower anchor<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>predelany \"moving\" efekty - napr. magic arrow by se mely zobrazovat trochu inteligentneji<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridana \"serial\" expression<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>upraveno mizeni healthbaru pri smrti<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveno duplikovani follower baru<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>spojene healthbary respektuji nastaveni mizeni healthbaru<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>klientske makro closeinactivehealthbars zavira i spojene zalozky<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>upraveno mizeni healthbaru pri smrti<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveno duplikovani follower baru<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>spojene healthbary respektuji nastaveni mizeni healthbaru<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>klientske makro closeinactivehealthbars zavira i spojene zalozky<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pvp follower dmg se nevztahuje na vlastni followery<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny bug po ktorom v niektorych pripadoch hracom hlasilo \"its already open\" pri kuzleni summonov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny bug pri ktorom sa druid v morfe draka mohol pohybovat ked mal regen jedlo - uz sa nemoze pohnut<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravena chyba pri ktorej abhorsen runa nedavala dostatocny melee damage do hracskych summonov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravena chyba pri ktorej hrac dostal odmenu po ukonceni World Boss eventu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravena sila magic itemov ktore padaju v Pagan Fotress a Pagan Hideout, tak aby zodpovedala tomu kde sa dungeony nachadzaju<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>[Janitor] dedo_rudo&nbsp;[UO],&nbsp;OP<em>\u2014 <\/em>21-Sep-26 09:26<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravene eternal veci aby boli spravne \"newbie\"<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>citywar: shadow escape scroll sa uz neda pouzivat<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>citywar: pridana dalsia vrstva ochrany pred dvere stanov. Nepriatelsky team a sumooni\/peti dostavaju neblokovatelny damage.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>citywar: hracsky peti a summoni su uz spravne teleportovany von zo stanu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem s nicenim craft itemov ktore mali skill carpentry namiesto engineering<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">PvP balance:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>pvp: melee hit teraz zabije hracskeho summona na 3 hity<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pvp: melee hit teraz zabije hracskeho peta na 5 hitov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Osetrenie na spamovanie pary.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridany percentualny damage resist proti spamovaniu kuzla Lightning (Por Ort Grav)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>kuzlo In Mani je teraz circle 3 (vyssia spotreba many). Ako kompenzacia sa vratila povodna vyska healu.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizeny damage Nature Faeries (An Mani Hur) 9-11 -&gt; 7-9<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zvyseny damage Thunder (Por Hur Grav) +-23 -&gt; +-27<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Bone helm: pridany Neck coverage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><em>Pridany Head, Hands a Neck coverage na:<\/em><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of earthquake<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of firestorm<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of storm<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of cold<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of acolyte<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of sorcerer<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of mage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of archmage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>arena: opraveny Summon Command pre Heretika a Necromancera, tak aby zodpovedal levelu 30<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>arena: ranger - herding 100 + shrink snow leoparda. Druid demorph - herding 100 + mantis shrink, Rogue - slowing shuriken, slow knife<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>stamina cost: bola = 5 stamina aegis = 15 stamina precise strike = 15 stamina spellbreak = 20 stamina shuriken\/knife throw = 4 stamina<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Nov\u00e1 Questov\u00e1 linka v Daugasu (8-14lvl)<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Celkem obsahuj\u00edc\u00ed 19 Quest\u016f<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Mo\u017enost Dobr\u00e9\/Zl\u00e9 strany<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1823,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-8.png\" alt=\"\" class=\"wp-image-1823\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:heading -->\n<h2 class=\"wp-block-heading\">Live s dnesnym updatom:<\/h2>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Snizen minimalni req. level per pocet run (neovlivnuje RW):<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1815,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-2.png\" alt=\"\" class=\"wp-image-1815\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Upraven vypocet req. level pro +damage. Novy vypocet pocita req. level jako pred zmenami kolem soulbound mechaniky, s tim ze zaroven pocita se samostatnym statem +dmg bez ostatnich dle tabulky nize. Toto by melo zajistit, aby vysoky +damage mel rozumny req. level ale zaroven aby takovy item nebyl automaticky 32+ kvuli dalsim statum.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1816,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-3.png\" alt=\"\" class=\"wp-image-1816\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Recovery soulbound itemu z corpse lze provest pouze v blizkosti corpse<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Pridan text o nemoznosti zrusit soubind do soulbind dialogu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Upraven tooltip soulbound itemu aby zobrazoval jmeno postavy ke ktere item nalezi<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Pridany chybejici slayer tituly<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridana ikona pre Spellbreak CD<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>interna mapa clienta teraz trackuje vsetkych clenov guildy a party automaticky kdekolvek vo svete<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridane tlacitko pre import markerov z UO Automap do internej mapy<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1817,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-4.png\" alt=\"\" class=\"wp-image-1817\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>shadow escape scroll je teraz mozne marknut kuzlom \"mark\". Ak nie je marknuty, prenesie hraca na povodnu nahodnu poziciu.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridane nove nastavenie pre Enhanced Chat \"Display system messages whjle Enhanced Chat is active\". Zapnutim bude zobrazovat spravy aj v enhanced chate a zaroven aj klasicky v hernom okne.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>relentless NPC ma odteraz efekt, ktorym ho hrac lepsie rozlisi<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1818,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/relentless-effect.gif\" alt=\"\" class=\"wp-image-1818\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>housing: owner a coowner uz nepotrebuju kluc na otvorenie dveri na dome<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>housing: pridanie coownera teraz stoji 1K gp<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>guild wars: body za speedruny sa pocitaju podla umiestnenia pricom maximalny pocet je 100 bodov za prve miesto. Priklad: ak sa niekto umiestni na 3. mieste za 30 bodov a nasledne na 1. mieste, bude mu pripocitanych 70 bodov a za tento dungeon uz viac bodov ziskat nedokaze.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>RW grunt, stone paper zmeneny req. level 18 -&gt; 16<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new item: Forgotten Realms Book. Predava mage vendor za 10K. Nova pomoc na organizaovanie FR scrollov.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>upravene tlacitka na paperdolle<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>mala zmena obrazku na welcome screen<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1819,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-5.png\" alt=\"\" class=\"wp-image-1819\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:image {\"id\":1820,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-6.png\" alt=\"\" class=\"wp-image-1820\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>.trackname teraz trackuje vacsinu NPC<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>odstraneny riadok <code>diff. level<\/code> z item gump. Cislo je teraz zjednotene do <code>req. level<\/code>.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>arena mana potion dava teraz rovnako many ako greater mana potion<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>camping skill sa da teraz trenovat iba pomocou zakladania ohna<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>vsetky classy mozu teraz trenovat camping do 100<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridany prikaz .bossattunement ktorym viem hrac overit ci ma aktivny attunement na world bossa<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>world boss ma teraz 15 minutovy timer po skonceni pocas ktoreho mozu hraci vstupit do areny po smrti bossa<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>body to City Wars so speedrunov su teraz prepocitane podla noveho systemu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Grinder domceky v mestach Daugas, Lios, Medea, HC, Nocturgul<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1835,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-9.png\" alt=\"\" class=\"wp-image-1835\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Nove skilly Botany a Grinding<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>new skill Botany. All classes. Leveluje sa zbieranim kvetiniek<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new skill Grinding. Crafting skill. Leveluje sa pomletim kvetiniek<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new Tinkerer item: Harvester. Pouziva sa na zber kvetiniek<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new Engineer item: Grindstone deed. Pouziva sa na vytvaranie Prachu (Dust) z kvetiniek<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new items: Rozne typy Prachu (Dust). Kazdy garantuje iny bonus do statov hracov. Pouziva sa na campfire, pricom pri hodeni prachu do ohna dostane boost do statu maximalne 10 hracov v parte. Dlzka boostu zalezi od vysky skillu campingu.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridany novy resource shelf grinder's shelf<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1821,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-7.png\" alt=\"\" class=\"wp-image-1821\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Zmeny v dungeonoch:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p><strong>City of Lost Angels:<\/strong><br>Zone adjustments<br>Final boss change<br><strong>Cultist Hideout<\/strong><br>Stone adjustment<br><strong>Tal Rasha<\/strong><br>Traps adjustments<br><strong>Skaven Mine<\/strong><br>Fixed door-opening bug<br><strong>Dragonforce Keep<\/strong><br>Added a zone on the 1st floor<br>Fixed ministonestone on the 1st floor<br><strong>Ruins of Morass<\/strong><br>Added a zone<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Bugfixy:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Opraveno stackovani nekterych itemu (napr. iridium ore).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraven vypocet req lvl socketovanych itemu z barevnych materialul<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny problem pri ktorom mohol heretic kuzlit aj summonov na ktorych nemal pozadovany level<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny problem s recyklatorom. Runy by nemalo byt mozne kombinovat.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny problem s packhorse ktory nevyhodil vsetky itemy pri ustableni.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny problem s resetovanim distribucie platiny po ukonceni CW. Teraz sa bude resetovat iba ak vyhraju utocnici.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny problem s pripocitavanim killov za World Bossov.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opravena vaha orc garden hides.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Opraveny pocet killov za World Bossov.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->","_cs_post_name":"","_cs_post_excerpt":"","_cs_post_title":"Update 21.10.2026","_en_post_content":"<!-- wp:heading -->\n<h2 class=\"wp-block-heading\">Already live:<\/h2>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>decreased price FEN public 1000 -&gt; 100<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed calculation of devastation enchant req. lvl calculation<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed calculation of req level for colored socketed items<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Added owner name to soubound item tooltip<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Added missing slayer titles<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>WB Nekroscale is now T5 shadow tier<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>world bosses now grant EXP potion on kill<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>WB events are now live from 20:15 till 23:00<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>PvM loss is disabled inside WB arenas<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>WB EXP potion now doesn't have max. level limitation<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>City War can be declared until 22:00 (previously 21:00)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>composite items (miracoulous) are now enabled in City Wars (experimental)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>a new text command added to check your equip before CW: <code>.verifycw<\/code><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed world bosses problems: listing players in arena, displaying AOE spells to ghosts... and more.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed problem with speedruns of the same guild had the same time as before<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pvp follower dmg doesn't apply to your own followers<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed bug where sometimes a player couldn't cast a summon with message \"it's already opened\"<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed bug that allowed druid on drake morph to move with regen food - it will now automatically cancel<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed bug where abhorsen runes didn't do proper damage to player summons<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed bug where player could receive reward from World Boss when the event ended<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixd magic power of items dropped in Pagan Fortress and Pagan Hideout to correspond with the place of dungeons<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed eternal items to be \"newbie\"<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>city war: shadow escape scroll is disabled<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>citywar: added another layer of protection for team tents. Enemy players and summons outside of the doors will receive unblockable damage.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>citywar: players pets and summons are now teleported out of the tent same as players<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issue with damaging crafting items that have carpentry skill instead of engineering<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">New Quest-chain in Daugas city (8-14lvl)<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Totally 19 new Quests<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Choose Good\/Evil side<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1814,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-1.png\" alt=\"\" class=\"wp-image-1814\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">PvP balances:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>pvp: melee hits now kills a player summon in 3 hits<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pvp: melee hits now kills a player pet in 5 hits<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>a new change added for para lock. Each paralyze spell used on a player will increase his shock resist.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>added percentual damage decrease for defender when under attack from spamming lightning spell (Por Ort Grav)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>spell In Mani is now circle 3 (more mana used). As compensation, the heal power is now back to previous value.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>decreased damage of Nature Faeries (An Mani Hur) 9-11 -&gt; 7-9<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>increased damage of Thunder (Por Hur Grav) +-23 -&gt; +-27<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Bone helm: added Neck coverage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li><em>Added Head, Hands and Neck coverage for:<\/em><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of earthquake<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of firestorm<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of storm<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of cold<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of acolyte<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of sorcerer<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of mage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>robe of archmage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>arena: fixed Summon Command for Heretic and Necromancer, so it corresponds with level 30<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>arena: ranger - herding 100 + shrink snow leopard. Druid demorph - herding 100 + mantis shrink, Rogue - slowing shuriken, slow knife<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>stamina cost: bola = 5 stamina aegis = 15 stamina precise strike = 15 stamina spellbreak = 20 stamina shuriken\/knife throw = 4 stamina<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading -->\n<h2 class=\"wp-block-heading\">Live with today patch:<\/h2>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Lowered min req. level per number of runes (does not affect RW).<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1815,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-2.png\" alt=\"\" class=\"wp-image-1815\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>added minimum req. level for items with + damage stat according to table below.<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1816,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-3.png\" alt=\"\" class=\"wp-image-1816\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Recovery of soulbound items from a corpse can only be performed near the corpse.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Added text to the soulbind dialog explaining that soulbind cannot be undone.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Added owner name to soubound item tooltip<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Added missing slayer titles<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>added spellbreak CD icon<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>the ingame client map now tracks guild and party members with hp bar anywhere in the world<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1817,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-4.png\" alt=\"\" class=\"wp-image-1817\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>added button into Markers Managers that allows players to import UO Automap markers into client map<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>shadow escape scroll can be now marked with spell \"mark\". If it's not marked, it will move the player to previous random position.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>added new option for Enhanced Chat \"Display system messages whjle Enhanced Chat is active\". This will enable to have enhanced chat and classic game window message active together.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>relentless NPCs now have effect to be easier recongnizable by players<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1818,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/relentless-effect.gif\" alt=\"\" class=\"wp-image-1818\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>housing: owner and coowner now don't need key to open doors on house<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>housing: adding a new coowner costs 1K gp<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>guild wars: maximum points for speedrun is now 100. Example: if you place 3rd, you will get 30 points. The next time if you finish 1st, you will get additional 70 points. You can't get more than 100 for one dungeon.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>RW grunt, stone, paper changed req. level 18 -&gt; 16<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new item: Forgotten Realms Book sold by mage vendor for 10K. Helps organizing your forgotten realms scrolls.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>adjusted buttons on Paperdoll<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>small update to welcome screen<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1819,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-5.png\" alt=\"\" class=\"wp-image-1819\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:image {\"id\":1820,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-6.png\" alt=\"\" class=\"wp-image-1820\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>the EndorPatcher.exe will now run automatically before Client start (can be skipped with parameter -skip-patcher)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>.trackname is now tracking almost all NPCs<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>removed <code>diff. level<\/code> from item gump. That number is now merged into <code>req. level<\/code><\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>arena mana potion now grants the same amount of mana as greater mana potion<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>camping skill can be now trained only by making <img src=\"https:\/\/discord.com\/assets\/a7bd71d6389d0dfe.svg\" alt=\"\ud83d\udd25\"> campfire<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>all classes can now train camping up to skill 100<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>added new command .bossattunement to check if player have active attunement for world boss<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>world boss now have 15 minutes grace period during which players with attunement can enter<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>guild wars points are now updated to latest count system for speedruns<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>grinder houses with tools in Daugas, Medea, Liost, HC and Daugas<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1835,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-9.png\" alt=\"\" class=\"wp-image-1835\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">New Skills Botany and Grinding:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>new skill Botany. All classes. Leveled up by gathering new herbs<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new skill Grinding. Crafting skill. Leveled up by grinding herbs<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new Tinkerer item: Harvester. Used to gather herbs<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new Engineer item: Grindstone deed. Used to process herbs into Dust<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new items: different types of Dust each granting different bonus to stats. Dust have to be used with campfire and can affect up to 10 players in party that are close to the campfire. The length of the boost is based on player Camping skill.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new resource shelf: grinder's shelf<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:image {\"id\":1821,\"sizeSlug\":\"full\",\"linkDestination\":\"none\"} -->\n<figure class=\"wp-block-image size-full\"><img src=\"https:\/\/www.endor-revived.com\/wp-content\/uploads\/2026\/10\/image-7.png\" alt=\"\" class=\"wp-image-1821\"\/><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Dungeon changes:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p><strong>City of Lost Angels:<\/strong><br>Zone adjustments<br>Final boss change<br><strong>Cultist Hideout<\/strong><br>Stone adjustment<br><strong>Tal Rasha<\/strong><br>Traps adjustments<br><strong>Skaven Mine<\/strong><br>Fixed door-opening bug<br><strong>Dragonforce Keep<\/strong><br>Added a zone on the 1st floor<br>Fixed ministonestone on the 1st floor<br><strong>Ruins of Morass<\/strong><br>Added a zone<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Bug fixes:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Fixed stacking for certain items (e.g., iridium ore).<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed calculation of req level for colored socketed items<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed issue where heretic could cast summons without having required level<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed issue with recycler. Runes shouldn't be possible to combine.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed issue with pack horse not dropping all items on stable.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed issue with resetting platinum distribution if Defenders won the CW. It will reset only if attackers win.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed issue with counting kills for World Boss kills.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed weight of orc garden hides.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Fixed number of kills for World Bosses<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->","_en_post_name":"update-21-10-2026","_en_post_excerpt":"","_en_post_title":"Update 21\/10\/2026","_zh_post_content":"","_zh_post_name":"","_zh_post_excerpt":"","_zh_post_title":"","edit_language":"cs","footnotes":""},"categories":[41],"tags":[],"class_list":["post-1812","post","type-post","status-publish","format-standard","hentry","category-patchnotes"],"_links":{"self":[{"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/posts\/1812","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/users\/1391"}],"replies":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/comments?post=1812"}],"version-history":[{"count":12,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/posts\/1812\/revisions"}],"predecessor-version":[{"id":1836,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/posts\/1812\/revisions\/1836"}],"wp:attachment":[{"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/media?parent=1812"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/categories?post=1812"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/tags?post=1812"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}