{"id":1784,"date":"2026-08-06T09:04:43","date_gmt":"2026-08-06T07:04:43","guid":{"rendered":"https:\/\/www.endor-revived.com\/en\/?p=1784"},"modified":"2026-08-06T15:15:27","modified_gmt":"2026-08-06T13:15:27","slug":"","status":"publish","type":"post","link":"https:\/\/www.endor-revived.com\/cs\/1784\/update-6-8-2026\/","title":{"rendered":"","raw":""},"content":{"rendered":"\n<h3 class=\"wp-block-heading\">Zmeny:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>zmeneny stlpec Guild v speedrunoch tak aby zobrazoval guild tagy vsetkych 3 guild<\/li>\n\n\n\n<li>Big Order Book sa teraz zobrazuje v stlpcoch a automaticky sa obnovi ked sa prida item do bulku<\/li>\n\n\n\n<li>viditelnost vysledkov speedrunov bola zmenena. Prvych 30 dni sezony vidi hrac iba vysledky svojej guildy, ostatne guildy maju svoju identitu skrytu.<\/li>\n\n\n\n<li>znizena odmena v guild wars za town war 7000 -&gt; 2000<\/li>\n\n\n\n<li>znizeny cooldown sacrifice 20s -&gt; 10s<\/li>\n\n\n\n<li>nove guild wars aktivity: boss +20 bodov (nie je aktivne), bulk order +1 bod (bude aktivne po restarte servera)<\/li>\n\n\n\n<li>entangling roots: ak je caster mrtvy kuzlo sa zrusi. Ak caster nema line of sight na enemy, kuzlo robi polovicny damage a nemoze sa rozsirit<\/li>\n\n\n\n<li>odstraneny pvp timer na mana jedlo<\/li>\n\n\n\n<li>timer na jedlo sa po smrti resetuje<\/li>\n\n\n\n<li>pridany 48 hodinovy cooldown po leavnuti guildy ako prevencia na skakanie medzi guildami<\/li>\n\n\n\n<li>upravene body za arena tier reward. +150 bodov za team az do 10 odohranych teamov v jednotlivych modoch. Povodne maximum zostava: 3000 bodov<\/li>\n\n\n\n<li>zmeny bodovania v GW: a) speedruns 70 -&gt; 100 b) CW 2000 -&gt; 1500 c) world boss 10 -&gt; 50 bulks: 2 items: 1 point, 3 items: 2 points, 4 items: 3 points, 5 items: 5 points<\/li>\n\n\n\n<li>zmenene ako sa zobrazuju cisla v &#8220;Mana regen per 5s&#8221;<\/li>\n\n\n\n<li>pridane throwing knife do ammo shelf<\/li>\n\n\n\n<li>hraci uz nedostavaju pvp timer ak bojuju v arenach<\/li>\n\n\n\n<li>jedla v salad bowl teraz vratia bowl po zjedeni<\/li>\n\n\n\n<li>znizeny guild level requirement na mithril pre levely 9 a 10<\/li>\n\n\n\n<li>zrusene aliancie a maximalny pocet hracov do guildy<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Zmeny v dungeons speedrun season rewardoch:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>zvysena sanca na RW scrolls<\/li>\n\n\n\n<li>zvysena sanca na Forgotten Realm scrolls<\/li>\n\n\n\n<li>zvysena sanca na runy<\/li>\n\n\n\n<li>znizena sanca na class sets 10, 20, 30<\/li>\n\n\n\n<li>znizena sanca na mapy<\/li>\n\n\n\n<li>pridana sanca na large iridium (predtym zle nastavene na 100%)<\/li>\n\n\n\n<li>pridana sanca na balor scrolls (predtym zle nastavene na 100%)<\/li>\n\n\n\n<li>znizena sanca na frost nova scrolls<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">City Wars zmeny:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>stany teraz teleportuju von aj pocas poslednych 5 minut<\/li>\n\n\n\n<li>cas pripravnej faze sa zmenil 30min -&gt; 15min<\/li>\n\n\n\n<li>opraveny command .twtime<\/li>\n\n\n\n<li>cas na obsadenie bodu sa zmenil 5s -&gt; 10s<\/li>\n\n\n\n<li>morf draka uz nie je mozne pouzit v arene<\/li>\n\n\n\n<li>zabitie protivnika teraz dava +20 bodov<\/li>\n\n\n\n<li>pocet bodov na vyhru sa zmenil 1500 -&gt; 2000<\/li>\n\n\n\n<li>body do guild wars sa teraz prepocitavaju inak. Podla finalneho score sa rozdeli pool bodov medzi teamy.<\/li>\n\n\n\n<li>pridanie an grav pasce v okoli vchodov do stanu<\/li>\n\n\n\n<li>pridane ghost portaly ku kazdemu stanu<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">soul bind mechanika + novy tinkering item Lantern of Death<\/h3>\n\n\n\n<p><a href=\"https:\/\/wiki.endor-revived.com\/view\/Soulbound\">https:\/\/wiki.endor-revived.com\/view\/Soulbound<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Diminishing returns na vitals, special stats a resisty<\/h3>\n\n\n\n<p>Diminishing returns&nbsp;soft-capuju, kolko urcite bonusy este pomahaju, ked su uz vysoke. Do pohodlneho rozsahu dostavas plnu hodnotu; nad nou dalsie stackovanie stale pomaha, ale kazdy dalsi bod stoji menej a menej.<\/p>\n\n\n\n<p>Toto sa tyka:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Statov&nbsp;pouzivanych v combat vypoctoch<\/li>\n\n\n\n<li>Resistov&nbsp;(shock je vynaty, aby full shock resist stale fungoval ako ma)<\/li>\n\n\n\n<li>Specialnych bonusov&nbsp;ako critical strike, faster cast rate, armor penetration a spell damage<\/li>\n\n\n\n<li>Flat weapon damage&nbsp;bonusov<\/li>\n<\/ul>\n\n\n\n<p>Vulnerability (zaporne resisty) soft-capovane nie su. Stackovat nad softcap stale dava zmysel &#8211; len je to menej efektivne ako investovat inde.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Verejne listingy &#8211; Fortified Exchange Network<\/h3>\n\n\n\n<p>Odteraz mozes dorucenie vytvorit ako&nbsp;Verejne&nbsp;namiesto Soukromeho.<\/p>\n\n\n\n<p>Cenu a heslo nastavis ako doteraz. Verejny listing stoji&nbsp;1 000 gp&nbsp;(Soukromy ostava 200 gp). Ktokolvek moze cez&nbsp;Hladat, najst zodpovedajuce verejne boxy, pozriet si item a kupit ho &#8211; predajca uz nemusi posielat cislo boxu.<\/p>\n\n\n\n<p>Ostatne pravidla su rovnake:&nbsp;3 %&nbsp;poplatok pri predaji, boxy expiruju po&nbsp;30 dnoch. Svoje verejne listingy spravujes cez&nbsp;Seznam (muj) \u2192 Verejne.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Opravy:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>opraveny bug v gold chest pri ktorom v pripade, ze zostal zostatok na platinum ingote, jeho nazov sa nezmenil<\/li>\n\n\n\n<li>opraveny problem pri ktorom bolo mozne zobrat 6 bulkov aj ked craft este nemal skill 100\/100<\/li>\n\n\n\n<li>opraveny problem so sacrifice targetovanim na modre NPC. Master sa teraz spravne stane aggresorom<\/li>\n\n\n\n<li>opraveny guild leveling<\/li>\n\n\n\n<li>opraveny stacking blank scrollov<\/li>\n\n\n\n<li>opravena chyba pri ktorej hracsky summon mohol vytvara shadow debuff na hracoch<\/li>\n\n\n\n<li>opraveny problem s tipmi kedy sa tip na healera zobrazoval po kazdej smrti<\/li>\n\n\n\n<li>opraveny problem pri ktorom mohli hraci stale este trenovat archery na invul NPC<\/li>\n\n\n\n<li>opraveny problem v city wars kde kontrola oblecenych itemov prebiehala aj na backpacku<\/li>\n\n\n\n<li>opraveny problem s dblclickom na flasky pri aktivnom regen jedle<\/li>\n\n\n\n<li>opraveny problem so STR flaskou. Koniec timeru by uz nemal prerusit recall a meditation<\/li>\n\n\n\n<li>opraveny problem so stackovanim enchanting pergamens (po restarte)<\/li>\n\n\n\n<li>opraveny problem pri ktorom bolo nove PK teleportnute do shadow realmu aj ak sa uz nachadzalo v shadow realme<\/li>\n\n\n\n<li>opravena chyba kedy sa dalo stackovat pouzitie manaregen jedla<\/li>\n\n\n\n<li>opraveny problem ktory sposoboval lag servera pri vyhadzovani hracov vo velkych guildach<\/li>\n<\/ul>\n","protected":false,"raw":"<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Zmeny:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>zmeneny stlpec Guild v speedrunoch tak aby zobrazoval guild tagy vsetkych 3 guild<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Big Order Book sa teraz zobrazuje v stlpcoch a automaticky sa obnovi ked sa prida item do bulku<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>viditelnost vysledkov speedrunov bola zmenena. Prvych 30 dni sezony vidi hrac iba vysledky svojej guildy, ostatne guildy maju svoju identitu skrytu.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizena odmena v guild wars za town war 7000 -&gt; 2000<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizeny cooldown sacrifice 20s -&gt; 10s<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>nove guild wars aktivity: boss +20 bodov (nie je aktivne), bulk order +1 bod (bude aktivne po restarte servera)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>entangling roots: ak je caster mrtvy kuzlo sa zrusi. Ak caster nema line of sight na enemy, kuzlo robi polovicny damage a nemoze sa rozsirit<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>odstraneny pvp timer na mana jedlo<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>timer na jedlo sa po smrti resetuje<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridany 48 hodinovy cooldown po leavnuti guildy ako prevencia na skakanie medzi guildami<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>upravene body za arena tier reward. +150 bodov za team az do 10 odohranych teamov v jednotlivych modoch. Povodne maximum zostava: 3000 bodov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zmeny bodovania v GW: a) speedruns 70 -&gt; 100 b) CW 2000 -&gt; 1500 c) world boss 10 -&gt; 50 bulks: 2 items: 1 point, 3 items: 2 points, 4 items: 3 points, 5 items: 5 points<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zmenene ako sa zobrazuju cisla v \"Mana regen per 5s\"<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridane throwing knife do ammo shelf<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>hraci uz nedostavaju pvp timer ak bojuju v arenach<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>jedla v salad bowl teraz vratia bowl po zjedeni<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizeny guild level requirement na mithril pre levely 9 a 10<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zrusene aliancie a maximalny pocet hracov do guildy<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Zmeny v dungeons speedrun season rewardoch:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>zvysena sanca na RW scrolls<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zvysena sanca na Forgotten Realm scrolls<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zvysena sanca na runy<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizena sanca na class sets 10, 20, 30<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizena sanca na mapy<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridana sanca na large iridium (predtym zle nastavene na 100%)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridana sanca na balor scrolls (predtym zle nastavene na 100%)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizena sanca na frost nova scrolls<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">City Wars zmeny:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>stany teraz teleportuju von aj pocas poslednych 5 minut<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>cas pripravnej faze sa zmenil 30min -&gt; 15min<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny command .twtime<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>cas na obsadenie bodu sa zmenil 5s -&gt; 10s<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>morf draka uz nie je mozne pouzit v arene<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zabitie protivnika teraz dava +20 bodov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pocet bodov na vyhru sa zmenil 1500 -&gt; 2000<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>body do guild wars sa teraz prepocitavaju inak. Podla finalneho score sa rozdeli pool bodov medzi teamy.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridanie an grav pasce v okoli vchodov do stanu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridane ghost portaly ku kazdemu stanu<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">soul bind mechanika + novy tinkering item Lantern of Death<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p><a href=\"https:\/\/wiki.endor-revived.com\/view\/Soulbound\">https:\/\/wiki.endor-revived.com\/view\/Soulbound<\/a><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Diminishing returns na vitals, special stats a resisty<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p>Diminishing returns&nbsp;soft-capuju, kolko urcite bonusy este pomahaju, ked su uz vysoke. Do pohodlneho rozsahu dostavas plnu hodnotu; nad nou dalsie stackovanie stale pomaha, ale kazdy dalsi bod stoji menej a menej.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Toto sa tyka:<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Statov&nbsp;pouzivanych v combat vypoctoch<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Resistov&nbsp;(shock je vynaty, aby full shock resist stale fungoval ako ma)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Specialnych bonusov&nbsp;ako critical strike, faster cast rate, armor penetration a spell damage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Flat weapon damage&nbsp;bonusov<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:paragraph -->\n<p>Vulnerability (zaporne resisty) soft-capovane nie su. Stackovat nad softcap stale dava zmysel - len je to menej efektivne ako investovat inde.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Verejne listingy - Fortified Exchange Network<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p>Odteraz mozes dorucenie vytvorit ako&nbsp;Verejne&nbsp;namiesto Soukromeho.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Cenu a heslo nastavis ako doteraz. Verejny listing stoji&nbsp;1 000 gp&nbsp;(Soukromy ostava 200 gp). Ktokolvek moze cez&nbsp;Hladat, najst zodpovedajuce verejne boxy, pozriet si item a kupit ho - predajca uz nemusi posielat cislo boxu.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Ostatne pravidla su rovnake:&nbsp;3 %&nbsp;poplatok pri predaji, boxy expiruju po&nbsp;30 dnoch. Svoje verejne listingy spravujes cez&nbsp;Seznam (muj) \u2192 Verejne.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Opravy:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>opraveny bug v gold chest pri ktorom v pripade, ze zostal zostatok na platinum ingote, jeho nazov sa nezmenil<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem pri ktorom bolo mozne zobrat 6 bulkov aj ked craft este nemal skill 100\/100<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem so sacrifice targetovanim na modre NPC. Master sa teraz spravne stane aggresorom<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny guild leveling<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny stacking blank scrollov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravena chyba pri ktorej hracsky summon mohol vytvara shadow debuff na hracoch<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem s tipmi kedy sa tip na healera zobrazoval po kazdej smrti<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem pri ktorom mohli hraci stale este trenovat archery na invul NPC<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem v city wars kde kontrola oblecenych itemov prebiehala aj na backpacku<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem s dblclickom na flasky pri aktivnom regen jedle<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem so STR flaskou. Koniec timeru by uz nemal prerusit recall a meditation<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem so stackovanim enchanting pergamens (po restarte)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem pri ktorom bolo nove PK teleportnute do shadow realmu aj ak sa uz nachadzalo v shadow realme<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravena chyba kedy sa dalo stackovat pouzitie manaregen jedla<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem ktory sposoboval lag servera pri vyhadzovani hracov vo velkych guildach<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->"},"excerpt":{"rendered":"","protected":false,"raw":""},"author":1391,"featured_media":924,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_cs_post_content":"<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Zmeny:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>zmeneny stlpec Guild v speedrunoch tak aby zobrazoval guild tagy vsetkych 3 guild<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Big Order Book sa teraz zobrazuje v stlpcoch a automaticky sa obnovi ked sa prida item do bulku<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>viditelnost vysledkov speedrunov bola zmenena. Prvych 30 dni sezony vidi hrac iba vysledky svojej guildy, ostatne guildy maju svoju identitu skrytu.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizena odmena v guild wars za town war 7000 -&gt; 2000<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizeny cooldown sacrifice 20s -&gt; 10s<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>nove guild wars aktivity: boss +20 bodov (nie je aktivne), bulk order +1 bod (bude aktivne po restarte servera)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>entangling roots: ak je caster mrtvy kuzlo sa zrusi. Ak caster nema line of sight na enemy, kuzlo robi polovicny damage a nemoze sa rozsirit<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>odstraneny pvp timer na mana jedlo<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>timer na jedlo sa po smrti resetuje<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridany 48 hodinovy cooldown po leavnuti guildy ako prevencia na skakanie medzi guildami<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>upravene body za arena tier reward. +150 bodov za team az do 10 odohranych teamov v jednotlivych modoch. Povodne maximum zostava: 3000 bodov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zmeny bodovania v GW: a) speedruns 70 -&gt; 100 b) CW 2000 -&gt; 1500 c) world boss 10 -&gt; 50 bulks: 2 items: 1 point, 3 items: 2 points, 4 items: 3 points, 5 items: 5 points<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zmenene ako sa zobrazuju cisla v \"Mana regen per 5s\"<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridane throwing knife do ammo shelf<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>hraci uz nedostavaju pvp timer ak bojuju v arenach<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>jedla v salad bowl teraz vratia bowl po zjedeni<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizeny guild level requirement na mithril pre levely 9 a 10<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zrusene aliancie a maximalny pocet hracov do guildy<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Zmeny v dungeons speedrun season rewardoch:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>zvysena sanca na RW scrolls<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zvysena sanca na Forgotten Realm scrolls<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zvysena sanca na runy<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizena sanca na class sets 10, 20, 30<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizena sanca na mapy<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridana sanca na large iridium (predtym zle nastavene na 100%)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridana sanca na balor scrolls (predtym zle nastavene na 100%)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>znizena sanca na frost nova scrolls<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">City Wars zmeny:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>stany teraz teleportuju von aj pocas poslednych 5 minut<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>cas pripravnej faze sa zmenil 30min -&gt; 15min<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny command .twtime<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>cas na obsadenie bodu sa zmenil 5s -&gt; 10s<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>morf draka uz nie je mozne pouzit v arene<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>zabitie protivnika teraz dava +20 bodov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pocet bodov na vyhru sa zmenil 1500 -&gt; 2000<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>body do guild wars sa teraz prepocitavaju inak. Podla finalneho score sa rozdeli pool bodov medzi teamy.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridanie an grav pasce v okoli vchodov do stanu<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>pridane ghost portaly ku kazdemu stanu<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">soul bind mechanika + novy tinkering item Lantern of Death<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p><a href=\"https:\/\/wiki.endor-revived.com\/view\/Soulbound\">https:\/\/wiki.endor-revived.com\/view\/Soulbound<\/a><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Diminishing returns na vitals, special stats a resisty<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p>Diminishing returns&nbsp;soft-capuju, kolko urcite bonusy este pomahaju, ked su uz vysoke. Do pohodlneho rozsahu dostavas plnu hodnotu; nad nou dalsie stackovanie stale pomaha, ale kazdy dalsi bod stoji menej a menej.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Toto sa tyka:<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Statov&nbsp;pouzivanych v combat vypoctoch<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Resistov&nbsp;(shock je vynaty, aby full shock resist stale fungoval ako ma)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Specialnych bonusov&nbsp;ako critical strike, faster cast rate, armor penetration a spell damage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Flat weapon damage&nbsp;bonusov<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:paragraph -->\n<p>Vulnerability (zaporne resisty) soft-capovane nie su. Stackovat nad softcap stale dava zmysel - len je to menej efektivne ako investovat inde.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Verejne listingy - Fortified Exchange Network<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p>Odteraz mozes dorucenie vytvorit ako&nbsp;Verejne&nbsp;namiesto Soukromeho.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Cenu a heslo nastavis ako doteraz. Verejny listing stoji&nbsp;1 000 gp&nbsp;(Soukromy ostava 200 gp). Ktokolvek moze cez&nbsp;Hladat, najst zodpovedajuce verejne boxy, pozriet si item a kupit ho - predajca uz nemusi posielat cislo boxu.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Ostatne pravidla su rovnake:&nbsp;3 %&nbsp;poplatok pri predaji, boxy expiruju po&nbsp;30 dnoch. Svoje verejne listingy spravujes cez&nbsp;Seznam (muj) \u2192 Verejne.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Opravy:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>opraveny bug v gold chest pri ktorom v pripade, ze zostal zostatok na platinum ingote, jeho nazov sa nezmenil<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem pri ktorom bolo mozne zobrat 6 bulkov aj ked craft este nemal skill 100\/100<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem so sacrifice targetovanim na modre NPC. Master sa teraz spravne stane aggresorom<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny guild leveling<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny stacking blank scrollov<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravena chyba pri ktorej hracsky summon mohol vytvara shadow debuff na hracoch<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem s tipmi kedy sa tip na healera zobrazoval po kazdej smrti<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem pri ktorom mohli hraci stale este trenovat archery na invul NPC<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem v city wars kde kontrola oblecenych itemov prebiehala aj na backpacku<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem s dblclickom na flasky pri aktivnom regen jedle<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem so STR flaskou. Koniec timeru by uz nemal prerusit recall a meditation<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem so stackovanim enchanting pergamens (po restarte)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem pri ktorom bolo nove PK teleportnute do shadow realmu aj ak sa uz nachadzalo v shadow realme<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opravena chyba kedy sa dalo stackovat pouzitie manaregen jedla<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>opraveny problem ktory sposoboval lag servera pri vyhadzovani hracov vo velkych guildach<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->","_cs_post_name":"","_cs_post_excerpt":"","_cs_post_title":"","_en_post_content":"<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Changes:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>changed value of Guild column in speedruns to display 3 guild tags instead of 1st place<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Big Order Book is now displayed in columns and auto-refreshes when item is added into bulk order<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>visibility of speedrun results has been changed. For the first 30 days player can see only results of his guild and others guild names are hidden.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>decreased guild wars reward for town war 7000 -&gt; 2000<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>decreased sacrifice cooldown 20s -&gt; 10s<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>new guild wars activities: boss +20pts (not active), bulk order +1pts (will be active after server restart)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>entangling roots: if caster is death roots are canceled, if caster is out of line of sight roots deal 50% damage and can't spread to other targets<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>removed pvp timer for mana food<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>food timer is now reset after death<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>added 48 hours cooldown after guild leave to prevent guild hopping<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>adjusted guild wars points for arenas: \"Arena team tier reward +150 pts \/ max. 10 teams per mode. The maximum remains the same 3000 points<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>GW points adjustments: a) speedruns 70 -&gt; 100 b) CW 2000 -&gt; 1500 c) world boss 10 -&gt; 50 d) bulks: 2 items: 1 point, 3 items: 2 points, 4 items: 3 points, 5 items: 5 points<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>changed how are the numbers in \"Mana regen per 5s\" displayed<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>added throwing knife into ammo shelf<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>players in arena doesn't get pvp flagged anymore<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>salad bowl food is now returning bowls when eaten<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>decreased the mithril requirement for guild level 9 and 10<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>slight decrease in DMG, CON, AR, STR for druid morph drake<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>locked Void Press mechanics are now showing \"hint\" how to unlock it<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>increased swing speed by 10% for Abhorsen class<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>craft RWs can be now created in Weapons<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>questlog can be now sorted by Name or Status<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>canceled alliances and added maximum cap of guild members<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Changes in dungeon speedrun season rewards chances:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>increased chance for RW scrolls<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>increased chance for Forgotten Realm scrolls<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>increased chance for runes<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>decreased chance for class sets 10, 20, 30<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>decreased chance for map<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>added chance for large iridium (previously wrongly set to 100%)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>added chance for balor scrolls (previously wrongly set to 100%)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>decreased chance for frost nova scrolls<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">City Wars changes:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>tents now teleport out even during 5 minutes grace time<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>the preparation phase time changed 30min -&gt; 15min<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed .twtime command<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>the point capture time changes from 5s -&gt; 10s<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>disabled dragon morph<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>each kill now grants +20 points<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>the required winning points changed 1500 -&gt; 2000<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>guild wars points are now split between guilds based on the final result<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>added an grav traps around tent entrances<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>added ghost portals outisde of tents<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Soul bind mechanic + new tinkering item Lantern of Death<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p><a href=\"https:\/\/wiki.endor-revived.com\/view\/Soulbound\/en\">https:\/\/wiki.endor-revived.com\/view\/Soulbound\/en<\/a><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Diminishing returns for vitals, special stats and resists<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p>Diminishing returns&nbsp;soft-cap how much certain bonuses still help once they get high. Up to a comfortable range you get full value; past that, further stacking still helps, but each extra point is worth less and less.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>This applies to:<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>Stats&nbsp;used in combat calculations<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Resistances&nbsp;(shock is excluded so full shock resist still works as intended)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Special bonuses&nbsp;such as critical strike, faster cast rate, armor penetration, and spell damage<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>Flat weapon damage&nbsp;bonuses<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->\n\n<!-- wp:paragraph -->\n<p>Vulnerabilities (negative resists) are not soft-capped. Stacking past the softcap is still useful - just less efficient than investing elsewhere.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">FEN: added public mechanic and search functionality<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p>You can now list deliveries as&nbsp;Public&nbsp;instead of Private.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Set a price and password as usual. Public listings cost&nbsp;1,000gp&nbsp;to create (Private stays 200gp). Anyone can use&nbsp;Search&nbsp;with that password to find matching public boxes, preview the item, and buy it - no box number needed from the seller. Same rules otherwise:&nbsp;3%&nbsp;fee on sale, boxes expire after&nbsp;30 days. Use&nbsp;List (my) \u2192 Public&nbsp;to manage your own public listings.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3 class=\"wp-block-heading\">Fixes:<\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:list -->\n<ul class=\"wp-block-list\"><!-- wp:list-item -->\n<li>fixed issue in gold chest where in case there was a remaining amount for platinum ingot, wrong name was set on ingot<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issue with bulks. Craftsman can now take correctly 6 bulks only if they are 100\/100 in skill<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issue with sacrifice where targeting blue NPC didn't make master aggressor<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed guild leveling<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed stacking of blank scrolls<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issue where player summon could create shadow debuff on players<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issue with death \"tips\" being shown after every death<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issue where players could still train archery on invul NPCs<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issue with city wars where backpack was checked as part of the equiped items<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issue with drinking potions with dblclick during active regen food<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issue with STR potion. It shouldn't break the meditation and recall when the timer ends.<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issue with stacking enchanting pergamens (after restart)<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed: fresh new murderers aren't teleported into Shadow realm if they are already inside Shadow realm<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issues with repeated use of manaregen food<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed issue that caused server lag when kicking players out of the guild in large guilds<\/li>\n<!-- \/wp:list-item -->\n\n<!-- wp:list-item -->\n<li>fixed: drop iridium on iridium shelf should work properly<\/li>\n<!-- \/wp:list-item --><\/ul>\n<!-- \/wp:list -->","_en_post_name":"update-6-8-2026","_en_post_excerpt":"","_en_post_title":"Update 6\/8\/2026","_zh_post_content":"","_zh_post_name":"","_zh_post_excerpt":"","_zh_post_title":"","edit_language":"cs","footnotes":""},"categories":[41],"tags":[],"class_list":["post-1784","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-patchnotes"],"_links":{"self":[{"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/posts\/1784","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/users\/1391"}],"replies":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/comments?post=1784"}],"version-history":[{"count":4,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/posts\/1784\/revisions"}],"predecessor-version":[{"id":1788,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/posts\/1784\/revisions\/1788"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/media\/924"}],"wp:attachment":[{"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/media?parent=1784"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/categories?post=1784"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.endor-revived.com\/cs\/wp-json\/wp\/v2\/tags?post=1784"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}